Have you seen the trailer for Metal Gear Rising: Revengeance that was revealed at the Spike VGAs? Are you looking forward to it?
If you are then it may interest you to know that this game was almost didn’t exist. On the Japanese Hideraji podcast, reported and translated by Andriasang, it was revealed that the game had been quietly cancelled.
The game was originally in development with Kojima Productions who had a concept to allow the player to chop anything in the game. However the game ran into problems with technical issues and the team lost focus which lead to the game being cancelled.
Hideo Kojima has also revealed some additional information on Twitter:
The old Rising that was being prototyped at Kojima Productions looked visually like Metal Gear, but it was 30 frames per second and required complicated controls.
Platinum Games then stepped in and asked to take over development. Kojima also said on twitter
I made one request of Platinum: a cool Raiden who moves nice and smooth at 60 frames per second..Platinum Games accomplished both of those goals, and development was shifted to that studio
An interesting side note is that while Platinum Games is developing Metal Gear Rising: Revengeance, the studio head Hideki Kamiya who is the creator of the Resident Evil and Bayonetta will not be involved in the project.