Zelda fans that are in love with Skyward Sword‘s art style (a mix of Twilight Princess and Wind Waker) may find this a bit of a bummer. In the most recent issue of Game Informer, The Legend of Zelda producer Eiji Anouma explained that due to Skyward Sword‘s prequel nature it would be too difficult to continue any new adventures in that specific world. What does this mean? Basically, we will be seeing something entirely different and new for Wii U. Although “different” and “new” may just mean awesome HD graphics added to a Twilight Princess look-alike. Which I, and probably the world, would embrace with open, HDMI-ready arms.
“With Wind Waker, the graphics were suited to handheld gaming. Also the game ended with Link embarking on a journey, so it left open the possibility of what comes after the game. With Skyward Sword, positioning it as the first Zelda game means everything else connects to it and comes after it. It becomes a little bit difficult to do something else within that world and certainly much more difficult to do something that comes before it.”