For those not in the know, Kingdoms of Amalur: Reckoning is an upcoming role-playing game helmed by The Elder Scrolls‘ veteran Ken Rolston. That aspect alone fills KoA:R with fanboy-ish anticipation as it gets close to release in early February. What’s even more interesting, at least for OST enthusiasts like myself, is that Grant Kirkhope is in charge of the game’s music. If you don’t remember, Kirkhope made such memorable soundtracks for equally memorable games like GoldenEye 007, Banjo-Kazooie, Perfect Dark and Viva Piñata.
Well, according to Sumthing Else Music Works, Kirkhope joined forces with the Prague Philharmonic Orchestra to bring the dark fantasy world of Amalur to life. Kirkhope, whose latest work will be released this February the 7th for both physical and digital formats, had this to say:
“Reckoning was a huge undertaking, as I knew from the start the scale of the game was going to be BIIIIIIIG!… I wanted to make sure it was strong thematically so that the player could make real associations with characters and places; I’ve always tried to do this with all the games I’ve worked on. There’s a good two and a half hours’ worth of full orchestral score in Reckoning ranging from huge boss fights to smaller ensemble pieces for dungeons and cities. I wanted the score to have a dark fairytale kind of feel that was full of magic and danger at every turn just like the game. The team here at Big Huge Games created such a beautiful looking world that it was such a pleasure to score!”
Kingdoms of Amalur: Reckoning, has been developed by Big Huge Games and 38 Studios and is set to release in the US on the same day as its musical counterpart for Xbox 360, PS3 and PC. Stay tuned for more information as it becomes available.