There’s something to be said about having the ability to create a living, breathing world. It is a talent that, in any medium, reveals the true visionaries. This rings especially true in the video game industry. Everyone who works on the creation of a video game contributes an important piece to the final product, but it must all begin with an idea, a concept.
As a graphic artist and video game connoisseur, I’ve always been interested in concept art. Frequently, there’s a rough-around-the-edges quality to concept art that gives it character and life. The ability to create awe-inspiring concept art is a great talent, and the people who possess such talent should be admired and cherished.
It is that sentiment that makes the passing of Bethesda concept artist Adam Adamowicz all the more tragic. Early last week, Adamowicz, aged 42 years, succumbed to his battle with cancer. You may not recognize the name, but I guarantee you’re familiar with his work: he is one of minds behind the DC wasteland and frozen realm of Skyrim.
Adam Adamowicz’s contributions were — and are — incredible, and his passing is a great loss to us all.