Symphony of the Goddesses, the Legend of Zelda orchestral concert tour, just passed through Seattle. For any fan of The Legend of Zelda, it was quite a show, bringing new life to music we’ve been hearing for the last 25 years of gaming.
Ocarina of Time, The Wind Waker, and other Zelda games were all represented with their own symphonies. Each symphony was accompanied by video productions, impressively synced with the timing of the orchestra. It was a riot to watch footage from retro titles like A Link to the Past while listening to a full orchestra, keeping you engaged in the music while still having a light heart.
The compositions themselves were fresh, not simply being orchestral rehashes of familiar Zelda tunes but instead original arrangements. I never thought of combining Zelda’s Lullaby with Ganondorf’s theme. Fortunately, someone else did, and the results were staggering.
World of Warcraft conductor Eimear Noone did a wonderful job conducting and engaging the audience. She declared that the performance was not simply a concert, but a celebration, commemorating 25 years of The Legend of Zelda. There were more than enough cosplayers to substantiate her claim, but the electric feeling in the hall is what truly made me agree. While the show wasn’t as playful as Video Games Lives, Noone helped make a symphony orchestra accessible to anyone, even explaining how a symphony is made of a prelude (Goddesses create the Triforce) and several movements (Zelda, Hyrule field, Ganon, etc.).
Some fans might have wanted more individual Zelda songs, but surely few walked away disappointed – there were several surprises during the show to please any die-hard fan. Though much of the set came from The Legend of Zelda 25th Anniversary album, you’re going to hear a lot more.
Performances like these celebrate video games and proclaim them as works of art. All the better for the industry, but is there really a game you would want to hear more than The Legend of Zelda?
For remaining tour dates, click here: Symphony of the Goddesses.