Video games are notorious for attempting to fulfill power fantasies, reputable to the point of widespread (and rightful) criticism. You have to save the world, you have to win the Super Bowl, you have to rescue the princess. It’s all about empowering you in some fashion that you can’t achieve in your real life. There […]
Archive | January, 2014
In this episode, we talk about the New Call of Duty Ghosts DLC, Peggle 2 Scores, Microsoft Buying Gears of War, the Forthcoming Titanfall Beta, Shameless, True Detective, Sherlock Holmes, The Royal Rumble, Super Bowl XLVIII, We Answer Your Listener Mail and More!
There’s a trailer for an upcoming game that everyone’s been talking about. (I know. What a shock!) It’s an eight-minute walkthrough for Monolith Productions’ Middle-Earth: Shadow of Mordor wherein the protagonist—a ranger by the name of Talion—shows off his Wraith-like abilities by peering into the nether, controlling simple minds, and racking up a body count […]
Adventure games are notorious for a number of reasons. Chief among them is probably the fact that they did used to actually end up being pixel-hunting debacles, and no one wants to sit and click 800 x 600 pixels just to figure out where to kick in a wall. It was a dark time and […]
And not 10,000 days. I’ve listened to enough of that since moving away from my Tool-obsessed college roommate. (Also, not about Macklemore.) This is about open development. You’re probably familiar with the concept by now. It’s where as a developer makes a game, they ask for feedback at every step of the way from their […]