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	<title>Platform Nation &#187; Alexander Roberts</title>
	<atom:link href="http://www.platformnation.com/author/cephiros/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.platformnation.com</link>
	<description>United We Game!</description>
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		<copyright>Copyright © Platform Nation 2011 </copyright>
	<managingEditor>Steve@platformnation.com (Steve@platformnation.com)</managingEditor>
	<webMaster>Steve@platformnation.com (Steve@platformnation.com)</webMaster>
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		<title>Platform Nation</title>
		<link>http://www.platformnation.com</link>
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	<itunes:subtitle></itunes:subtitle>
	<itunes:summary>Platform Nation is a collaboration of several gaming podcasts who decided it would be best for our gamers, the podcasters and the rest of the gaming community if they came together to share efforts. Together we have a larger voice in the community for the gamers that we strive to speak for. We share the same forums and for the most part, share the same listeners. After all, we are a community, not a network  Platform Nation, United We Game.</itunes:summary>
	<itunes:keywords>xbox, 360, playstation, ps3, movies, television, video, game</itunes:keywords>
	<itunes:category text="Games &#38; Hobbies" />
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Video Games" />
	</itunes:category>
	<itunes:category text="Technology" />
	<itunes:author>Steve@platformnation.com</itunes:author>
	<itunes:owner>
		<itunes:name>Steve@platformnation.com</itunes:name>
		<itunes:email>Steve@platformnation.com</itunes:email>
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	<itunes:explicit>no</itunes:explicit>
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		<item>
		<title>Back in Time: Chrono Trigger Style</title>
		<link>http://www.platformnation.com/2008/08/18/back-in-time-chrono-trigger-style/</link>
		<comments>http://www.platformnation.com/2008/08/18/back-in-time-chrono-trigger-style/#comments</comments>
		<pubDate>Tue, 19 Aug 2008 02:13:31 +0000</pubDate>
		<dc:creator>Alexander Roberts</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Chrono Trigger]]></category>
		<category><![CDATA[Current Time]]></category>
		<category><![CDATA[Dimensional Portal]]></category>
		<category><![CDATA[Discover]]></category>
		<category><![CDATA[Extra]]></category>
		<category><![CDATA[Functionality]]></category>
		<category><![CDATA[Game Idea]]></category>
		<category><![CDATA[Game Play]]></category>
		<category><![CDATA[Gameplay Elements]]></category>
		<category><![CDATA[Hometown]]></category>
		<category><![CDATA[Invention]]></category>
		<category><![CDATA[Nintendo Ds]]></category>
		<category><![CDATA[North America]]></category>
		<category><![CDATA[Princess]]></category>
		<category><![CDATA[Release Date]]></category>
		<category><![CDATA[Sci Fi]]></category>
		<category><![CDATA[Spikey Hair]]></category>
		<category><![CDATA[Spiky Hair]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Story Elements]]></category>
		<category><![CDATA[Time Period]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=2121</guid>
		<description><![CDATA[Let me pitch you a game idea? A game where you play a mute spiky hair guy that happens to bump into princess at a big fair near your hometown. You crazy sci-fi friend, yeah her invention goes haywire and [...]]]></description>
			<content:encoded><![CDATA[<p>Let me pitch you a game idea? A game where you play a mute spiky hair guy that happens to bump into princess at a big fair near your hometown. You crazy sci-fi friend, yeah her invention goes haywire and some kind of extra dimensional portal opens up and this princess you meet is sucked into it. </p>
<p>So, you still interested? Ok, not long after you discover you&#8217;re in the past, you need to save this princess from her past family who thinks she is the princess of the current time. Oh, since they look similar, being genetically related. After that, your adventures doesn&#8217;t stop, you bounce from time period to time period and must save the world from this alien being. Not to mention, this game will have a huge amount of endings depending on what you do or don&#8217;t do. All of this packaged and ready to play on your Nintendo DS.</p>
<p>If this is the type of game you want to play. Then the fine folks over at <a href="http://www.rpgamer.com/news/Q3-2008/081808a.html">RPGamer</a> have gotten hold of a release date for Chrono Trigger DS. It will be released on November 25, 2008 in North America. It will keep the original story and gameplay elements. It will have added DS functionality with extra dungeons and an arena to enhance the game. Rated E10+ by the <a href="http://www.esrb.org/">ESRB</a>. </p>
<p>Official site: <a href="http://na.square-enix.com/ctds/">Square Enix</a></p>
<p>Source: <a href="http://www.rpgamer.com/news/Q3-2008/081808a.html">RPGamer</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Brutal Legend: MTV Games Don&#8217;t Want Me, I&#8217;m Still Homeless.</title>
		<link>http://www.platformnation.com/2008/08/13/brutal-legend-mtv-games-dont-want-me-im-still-homelss/</link>
		<comments>http://www.platformnation.com/2008/08/13/brutal-legend-mtv-games-dont-want-me-im-still-homelss/#comments</comments>
		<pubDate>Thu, 14 Aug 2008 04:46:25 +0000</pubDate>
		<dc:creator>Alexander Roberts</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Apprently]]></category>
		<category><![CDATA[Bad Luck]]></category>
		<category><![CDATA[Best Wishes]]></category>
		<category><![CDATA[Big Mistake]]></category>
		<category><![CDATA[Franchises]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Game Informer]]></category>
		<category><![CDATA[Great Games]]></category>
		<category><![CDATA[Guitar Controller]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[Magazine Source]]></category>
		<category><![CDATA[Majesco]]></category>
		<category><![CDATA[mtv]]></category>
		<category><![CDATA[Product Synergy]]></category>
		<category><![CDATA[Psychonauts]]></category>
		<category><![CDATA[Tim Schafer]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=2078</guid>
		<description><![CDATA[I really feel for Tim Schafer, he seems to have really bad luck when it comes to his great games being published. What with the less than stellar publishing of Psychonauts by Majesco and the dropping of Brutal Legend by [...]]]></description>
			<content:encoded><![CDATA[<p>I really feel for Tim Schafer, he seems to have really bad luck when it comes to his great games being published. What with the less than stellar publishing of Psychonauts by Majesco and the dropping of Brutal Legend by Activision. Apparently, from <a href="http://weblogs.variety.com/the_cut_scene/2008/08/brutal-legend-n.html">The Cut Scene</a>, MTV games has best wishes but will not be publishing this game.</p>
<blockquote><p>We are big fans of [Double Fine chief] Tim Schafer. We hope the game finds a good home.<br />
That&#8217;s all they had to say, but my reading of &#8220;PR-ese&#8221; is that MTV considered publishing &#8220;Brutal Legend,&#8221; talked to Double Fine and its reps, but ultimately decided not to pick the game up and/or couldn&#8217;t reach a deal.</p>
<p>So where will &#8220;Brutal Legend&#8221; end up? With MTV out of the picture</p></blockquote>
<p>I think Activision made a big mistake here. One of their biggest franchises is Guitar Hero. It has been said that there are parts of the game that require use of a guitar controller. I mean could this not be more obvious product synergy? Also, MTV games also made a big mistake since they could have published this game and linked it to Rockband.</p>
<p>I really hope this game gets picked up by some publisher out there. I remember reading an article in Game Informer and it looked really good back in the magazine.</p>
<p>Source: <a href="http://weblogs.variety.com/the_cut_scene/2008/08/brutal-legend-n.html">The Cut Scene</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Lionhead explains how Fable 2 &amp; Pub Games Interact</title>
		<link>http://www.platformnation.com/2008/08/12/lionhead-explains-how-fable-2-pub-games-interact/</link>
		<comments>http://www.platformnation.com/2008/08/12/lionhead-explains-how-fable-2-pub-games-interact/#comments</comments>
		<pubDate>Wed, 13 Aug 2008 03:57:58 +0000</pubDate>
		<dc:creator>Alexander Roberts</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Amp]]></category>
		<category><![CDATA[Arcade Pub]]></category>
		<category><![CDATA[Daphne]]></category>
		<category><![CDATA[Eurogamer]]></category>
		<category><![CDATA[Explaination]]></category>
		<category><![CDATA[Fable 2]]></category>
		<category><![CDATA[Gambler]]></category>
		<category><![CDATA[Gamblers]]></category>
		<category><![CDATA[Game Funds]]></category>
		<category><![CDATA[Game Variation]]></category>
		<category><![CDATA[Gamemaster]]></category>
		<category><![CDATA[Gaming Knowledge]]></category>
		<category><![CDATA[Gold]]></category>
		<category><![CDATA[Grubby Hands]]></category>
		<category><![CDATA[Interact]]></category>
		<category><![CDATA[Mongo]]></category>
		<category><![CDATA[Poe]]></category>
		<category><![CDATA[Pub Game]]></category>
		<category><![CDATA[Pub Games]]></category>
		<category><![CDATA[Tidbit]]></category>
		<category><![CDATA[Two Games]]></category>
		<category><![CDATA[Winding Path]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[Xbox Live]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=2054</guid>
		<description><![CDATA[Tomorrow is August 13th, 2008. On the Xbox Live Arcade will have two games released. One of those games are going to be Fable 2 Pub Games, either for 800 Microsoft Points or free if you reserved a copy of [...]]]></description>
			<content:encoded><![CDATA[<p>Tomorrow is August 13th, 2008. On the Xbox Live Arcade will have two games released. One of those games are going to be Fable 2 Pub Games, either for 800 Microsoft Points or free if you reserved a copy of the special edition.</p>
<p>I was searching all over the internet in a quest to obtain all gaming knowledge. Unfortunately, I failed in that quest. I was able to obtain this little tidbit of information from the fine folks over at <a href="http://www.eurogamer.net/article.php?article_id=211976" target="_blank">Eurogamer</a>. Until now, it was previous unknown how gold was going to transfer from the pub game into Fable 2.</p>
<ol>
<li>Pick a gambler to represent yourself. You can choose other gamblers by the names of Lynch, Poe, Maya, Daphne, and Mongo. You&#8217;re allowed to stick with one personality or switch between multiples.</li>
<li>Gamble to your heart&#8217;s content, earning those achievements, waiting until the release of Fable 2 in October.</li>
<li>Once you have Fable 2 in your grubby hands, create your hero and find a gamemaster either in a seedy tavern or down the winding path. Start a game variation that is offered by the gamemaster.</li>
<li>After you start a game, you&#8217;ll be given an option to merge your hero with your gambler you created. Allowing you to all funds accrued from the game.</li>
</ol>
<p>You are able to merge multiple gamblers with your hero. In addition, you can go back to the Live Arcade pub game with your merged character with the in game funds. Also, after the merged, it cannot be undone.</p>
<p>I am pretty excited about the release of the pub games, the future release of Fable 2, and this explaination helped me not worry about how the transfer will go down. From what I heard from other gamers was that gold was really hard to come by in Fable. Remember, those Pub Games come out tomorrow.</p>
<p>Source: <a href="http://www.eurogamer.net/article.php?article_id=211976" target="_blank">Eurogamer</a></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Nintendo: Miyamoto&#8217;s Personal Thought Police</title>
		<link>http://www.platformnation.com/2008/08/11/nintendo-miyamotos-personal-thought-police/</link>
		<comments>http://www.platformnation.com/2008/08/11/nintendo-miyamotos-personal-thought-police/#comments</comments>
		<pubDate>Tue, 12 Aug 2008 03:12:29 +0000</pubDate>
		<dc:creator>Alexander Roberts</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Array]]></category>
		<category><![CDATA[Competitive Edge]]></category>
		<category><![CDATA[Creative]]></category>
		<category><![CDATA[Disaster]]></category>
		<category><![CDATA[Fit]]></category>
		<category><![CDATA[Game Creator]]></category>
		<category><![CDATA[Glimpse]]></category>
		<category><![CDATA[Imagination]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Games]]></category>
		<category><![CDATA[New Games]]></category>
		<category><![CDATA[Personal Hobbies]]></category>
		<category><![CDATA[Pikmin]]></category>
		<category><![CDATA[Secret Information]]></category>
		<category><![CDATA[Shigeru Miyamoto]]></category>
		<category><![CDATA[Shoes]]></category>
		<category><![CDATA[Silence Silence]]></category>
		<category><![CDATA[Thought Police]]></category>
		<category><![CDATA[Worth Billions]]></category>
		<category><![CDATA[Zelda]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=2038</guid>
		<description><![CDATA[The year is 2008, famed game creator Shigeru Miyamoto lives a life of silence. Silence brought forth by his taskmasters at Nintendo. According to secret information smuggled by special agents from The Times Online, Miyamoto is banned from publicly speaking [...]]]></description>
			<content:encoded><![CDATA[<p>The year is 2008, famed game creator Shigeru Miyamoto lives a life of silence. Silence brought forth by his taskmasters at Nintendo. According to secret information smuggled by special agents from <a href="http://business.timesonline.co.uk/tol/business/industry_sectors/technology/article4488157.ece">The Times Online</a>, Miyamoto is banned from publicly speaking about any of his hobbies. Games like Wii Fit, Zelda, Pikmin, and Wii Music are past games inspired by his hobbies.</p>
<blockquote><p>It&#8217;s not that they are naughty, illegal or even nerdish, it&#8217;s just that any  glimpse inside his head could be worth billions. Particularly so now: the Wii  still sells strongly around the world, but its successor is the talking point.  Unfortunately, the only place where the discussion has any grounding is inside  Mr Miyamoto&#8217;s head.</p></blockquote>
<p>Actually this makes complete sense. Since many successful first party titles are created by him. Any glimpse into his imagination could be a disaster for Nintendo. By banning him from speaking about his hobbies, they can keep their competitive edge when it comes to producing creative new games. </p>
<p>However, at the same time, it must be strange to be &#8220;banned&#8221; from speaking about your personal hobbies by the company that you work for. If I was in his shoes, I don&#8217;t know what I would do. </p>
<p>Source: <a href="http://business.timesonline.co.uk/tol/business/industry_sectors/technology/article4488157.ece">The Times Online</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Rockstar Games: Source of Societal Woes</title>
		<link>http://www.platformnation.com/2008/08/09/teens-grand-theft-auto-arson-crimes/</link>
		<comments>http://www.platformnation.com/2008/08/09/teens-grand-theft-auto-arson-crimes/#comments</comments>
		<pubDate>Sun, 10 Aug 2008 02:41:16 +0000</pubDate>
		<dc:creator>Alexander Roberts</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Acts Of Violence]]></category>
		<category><![CDATA[Arson]]></category>
		<category><![CDATA[Arsons]]></category>
		<category><![CDATA[Car Bombings]]></category>
		<category><![CDATA[City Of Milton]]></category>
		<category><![CDATA[Comic Books]]></category>
		<category><![CDATA[Commited]]></category>
		<category><![CDATA[Crimes]]></category>
		<category><![CDATA[Explosive Devices]]></category>
		<category><![CDATA[Felony Charges]]></category>
		<category><![CDATA[Felony Counts]]></category>
		<category><![CDATA[Fictional Character]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[Molotov Cocktails]]></category>
		<category><![CDATA[Outrages]]></category>
		<category><![CDATA[Peter Griffin]]></category>
		<category><![CDATA[Police Officials]]></category>
		<category><![CDATA[Popular Entertainment]]></category>
		<category><![CDATA[Proper Answers]]></category>
		<category><![CDATA[Random Acts Of Violence]]></category>
		<category><![CDATA[rockstar games]]></category>
		<category><![CDATA[Taxi]]></category>
		<category><![CDATA[Television]]></category>
		<category><![CDATA[Three Teens]]></category>
		<category><![CDATA[Tragedy]]></category>
		<category><![CDATA[Vehicle Fires]]></category>
		<category><![CDATA[Video Game Grand Theft Auto]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Violent Video Game]]></category>
		<category><![CDATA[Woes]]></category>
		<category><![CDATA[Wsbtv]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=2014</guid>
		<description><![CDATA[When something happens that is out of the ordinary, say like random acts of violence and property damage. Often popular entertainment is to blame. It has happen to comic books, movies, television, and now it is video games. After tragedy [...]]]></description>
			<content:encoded><![CDATA[<p>When something happens that is out of the ordinary, say like random acts of violence and property damage. Often popular entertainment is to blame. It has happen to comic books, movies, television, and now it is video games. After tragedy that was the Thai taxi murder, there are more crimes being committed whose suspects are blaming Grand Theft Auto. According to <a href="http://www.wsbtv.com/news/17123408/detail.html">WSBTV-2</a>, there have been a series of arsons committed by teens.</p>
<blockquote><p><strong>MILTON, Ga. &#8212; </strong>Milton Police officials  said they have arrested three teens and charged them with 57 felony counts in  connection with a recent series of car bombings with Molotov cocktails in the  city of Milton, north of Atlanta. The felony charges include arson, criminal damage to property and possession of explosive devices in six vehicle fires between 11 p.m. July 24 and 3 a.m. July 25. Each teen is charged with 19 counts. Officials said the teens &#8212; ages 15 and 16 &#8212; told authorities they learned &#8220;how to do it&#8221; from playing the video game &#8220;Grand Theft Auto.&#8221;</p></blockquote>
<p>Truthfully, I am getting tired of video games being blamed for crimes committed. Society always seems to blame popular entertainment when these outrages happen. Oh, it is easy to blame the violent video game, instead of other influences affecting their life. It is wrong to blame their parents, or even themselves for their own actions? Many people need to wake up and look for some proper answers. Like Family Guy&#8217;s Peter Griffin once said. This really grinds my gears!</p>
<p>Source: <a href="http://www.wsbtv.com/news/17123408/detail.html">WSBTV-2</a></p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Warner Music Opinion: We Need More Money</title>
		<link>http://www.platformnation.com/2008/08/07/warner-music-opinion-we-need-more-money/</link>
		<comments>http://www.platformnation.com/2008/08/07/warner-music-opinion-we-need-more-money/#comments</comments>
		<pubDate>Fri, 08 Aug 2008 05:23:18 +0000</pubDate>
		<dc:creator>Alexander Roberts</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Array]]></category>
		<category><![CDATA[Beatmania]]></category>
		<category><![CDATA[Chief Executive]]></category>
		<category><![CDATA[Dance Dance Revolution]]></category>
		<category><![CDATA[Downloadable Games]]></category>
		<category><![CDATA[Dreams]]></category>
		<category><![CDATA[Edgar Bronfman]]></category>
		<category><![CDATA[Fools]]></category>
		<category><![CDATA[Game Genre]]></category>
		<category><![CDATA[Gamers]]></category>
		<category><![CDATA[Games Music]]></category>
		<category><![CDATA[Guitar Freaks]]></category>
		<category><![CDATA[Konami Games]]></category>
		<category><![CDATA[Launch]]></category>
		<category><![CDATA[Money Games]]></category>
		<category><![CDATA[Money Music]]></category>
		<category><![CDATA[Money Pie]]></category>
		<category><![CDATA[mtv]]></category>
		<category><![CDATA[Music Game]]></category>
		<category><![CDATA[Music Games]]></category>
		<category><![CDATA[Music Genre]]></category>
		<category><![CDATA[Music Guitar]]></category>
		<category><![CDATA[Music Industry]]></category>
		<category><![CDATA[Niche Genre]]></category>
		<category><![CDATA[Patrons]]></category>
		<category><![CDATA[Pop Music]]></category>
		<category><![CDATA[Pop N Music]]></category>
		<category><![CDATA[Reuters]]></category>
		<category><![CDATA[These Games]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Warner Music]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=1999</guid>
		<description><![CDATA[Music based games have grown hugely popular over the years. They were mostly a niche genre when I started playing Dance Dance Revolution back in 2000. As the Bemani craze was rooted in DDR, many gamers sought out the other [...]]]></description>
			<content:encoded><![CDATA[<p>Music based games have grown hugely popular over the years. They were mostly a niche genre when I started playing Dance Dance Revolution back in 2000. As the Bemani craze was rooted in DDR, many gamers sought out the other Konami games, like Beatmania, Pop N&#8217; Music, Guitar Freaks, Drumania, and Keyboardmania. </p>
<p>Fast forward a couple years and the music game genre is a booming business with sales from software and downloadable content. These games are so popular that many bars often host Rockband nights for their many inebriated patrons to make fools of themselves. Let&#8217;s just face it, these games are very fun and tap into our dreams of becoming rockstars. </p>
<p>Well, these games require music, preferably from well known bands from past and present. These require the music to be licensed from the record labels. As reported by <a href="http://www.reuters.com/article/technologyNews/idUSWEN736120080807">Reuters</a>,  Warner Chief Executive Edgar Bronfman draws comparisons between MTV&#8217;s launch and Apple&#8217;s Ipod launch to music based video games. In addition, he also states that since these games are wholly dependent on content own and controlled by them and they should be getting more money.  </p>
<p>Truthfully, I feel that the record labels should be grateful that are often getting residual sales because of their music being in these games. Generally, it seems that the music industry is behind the times when it comes to promoting their product in the best possible manner for themselves and the artists they represent. </p>
<p>Source: <a href="http://www.reuters.com/article/technologyNews/idUSWEN736120080807">Reuters</a></p>
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		<title>360 Price Cuts: New Slasher Movie This Fall&#8230; Maybe</title>
		<link>http://www.platformnation.com/2008/08/05/360-price-cuts-new-slasher-movie-this-fall-maybe/</link>
		<comments>http://www.platformnation.com/2008/08/05/360-price-cuts-new-slasher-movie-this-fall-maybe/#comments</comments>
		<pubDate>Wed, 06 Aug 2008 04:06:19 +0000</pubDate>
		<dc:creator>Alexander Roberts</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[Ars Technica]]></category>
		<category><![CDATA[Chartz]]></category>
		<category><![CDATA[Elite]]></category>
		<category><![CDATA[Faithful Member]]></category>
		<category><![CDATA[Fourth Quarter]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Gamers]]></category>
		<category><![CDATA[Hard Drive]]></category>
		<category><![CDATA[Hardware Versions]]></category>
		<category><![CDATA[Hero]]></category>
		<category><![CDATA[Holidays]]></category>
		<category><![CDATA[Mole]]></category>
		<category><![CDATA[People]]></category>
		<category><![CDATA[Signs Point]]></category>
		<category><![CDATA[Sku]]></category>
		<category><![CDATA[Skus]]></category>
		<category><![CDATA[Slasher Movie]]></category>
		<category><![CDATA[Valid Proof]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=1968</guid>
		<description><![CDATA[There are people out there. People who know stuff and people who don&#8217;t. Apprently, a mole from Ars Technica states there will be across the board price cuts for Xbox 360 SKUs.  There should be a price cut of $50 [...]]]></description>
			<content:encoded><![CDATA[<p>There are people out there. People who know stuff and people who don&#8217;t. Apprently, a mole from <a href="http://arstechnica.com/journals/thumbs.ars/2008/08/01/mole-attack-360-price-cuts-on-all-hardware-in-september">Ars Technica</a> states there will be across the board price cuts for Xbox 360 SKUs.  There should be a price cut of $50 for each SKU as shown below.</p>
<blockquote>
<h3>Early Sept price reduction on X360 hardware:</h3>
<ul>
<li>Arcade (no hard drive) to $199</li>
<li>Pro (60GB) to $299</li>
<li>Elite (120GB) to $399</li>
</ul>
<p>We should also expect hardware and game bundles for all hardware versions  coming in the fourth quarter, just in time for the holidays.</p></blockquote>
<p>From the stories of yore that I heard, this mole was the hero of the great 60GB Xbox 360 rumor release. A rumor that later became confirmed fact by no other than Microsoft itself! If this new rumor is indeed true then many gamers who need an Xbox 360 can raise their hands up in joy.</p>
<p>In addition, this image below, smuggled by a faithful member of VG Chartz may provide valid <a href="http://news.vgchartz.com/news.php?id=1618">proof</a> that the mole of Ars Technica speaks the truth of such price cuts. All signs point to sometime this September. We shall see if this really happens.</p>
<p style="center;"><img src="http://www.vgchartz.com/photos/pics/8688600aaa.jpg" alt="" width="490" height="366" align="center" /></p>
<p>Source: <a href="http://arstechnica.com/journals/thumbs.ars/2008/08/01/mole-attack-360-price-cuts-on-all-hardware-in-september">Ars Technica</a><br />
Source: <a href="http://news.vgchartz.com/news.php?id=1618">VG Chartz</a></p>
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		<title>Happy Tree Friends: False Alarm Review</title>
		<link>http://www.platformnation.com/2008/07/29/happy-tree-friends-false-alarm-review/</link>
		<comments>http://www.platformnation.com/2008/07/29/happy-tree-friends-false-alarm-review/#comments</comments>
		<pubDate>Wed, 30 Jul 2008 04:57:09 +0000</pubDate>
		<dc:creator>Alexander Roberts</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Arcade Game]]></category>
		<category><![CDATA[Array]]></category>
		<category><![CDATA[Carrying The Torch]]></category>
		<category><![CDATA[Cartoon Animals]]></category>
		<category><![CDATA[Cute Cartoon]]></category>
		<category><![CDATA[Cuteness]]></category>
		<category><![CDATA[Defiled]]></category>
		<category><![CDATA[Donkey Kong]]></category>
		<category><![CDATA[False Alarm]]></category>
		<category><![CDATA[Flash Animation]]></category>
		<category><![CDATA[Game Experience]]></category>
		<category><![CDATA[Happy Tree Friends]]></category>
		<category><![CDATA[Lemmings]]></category>
		<category><![CDATA[Mario Vs Donkey Kong]]></category>
		<category><![CDATA[Mondo Mini Shows]]></category>
		<category><![CDATA[Msrp]]></category>
		<category><![CDATA[Obstacle Courses]]></category>
		<category><![CDATA[Orphan]]></category>
		<category><![CDATA[Sound And Music]]></category>
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		<category><![CDATA[Style Definitions]]></category>
		<category><![CDATA[Style Name]]></category>
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		<category><![CDATA[Violent Deaths]]></category>
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		<category><![CDATA[Xbox Live Arcade]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=1887</guid>
		<description><![CDATA[Game Review: Happy Tree Friends: False Alarm Released: June 25th, 2008 Developer: Stainless Games, Ltd. Publisher: SEGA of America Available Platforms: Xbox 360 Players: 1 MSRP: 800 Microsoft Points ($10.00) ESRB Rating: Mature Website: Happy Tree Friends: False Alarm The [...]]]></description>
			<content:encoded><![CDATA[<p><!--[if gte mso 9]&amp;gt; Normal   0         false   false   false                             MicrosoftInternetExplorer4 &amp;lt;![endif]--><!--[if gte mso 9]&amp;gt; &amp;lt;![endif]--><!--[if !mso]&amp;gt;--></p>
<p><img src="http://www.cephiros.com/images/htr5.jpg" alt="" /></p>
<p>Game Review: <strong>Happy Tree Friends: False Alarm</strong></p>
<p>Released: <strong>June 25<sup>th</sup>, 2008</strong></p>
<p>Developer: <a href="http://www.stainlessgames.com/home/go/" target="_blank">Stainless Games, Ltd.</a></p>
<p>Publisher: <a href="http://www.sega.com/" target="_blank">SEGA of America</a></p>
<p>Available Platforms: <strong>Xbox 360</strong></p>
<p>Players: <strong>1</strong></p>
<p>MSRP: <strong>800 Microsoft Points ($10.00)</strong></p>
<p>ESRB Rating: <strong>Mature</strong></p>
<p>Website: <a href="http://www.xbox.com/en-US/games/h/htffaxboxlivearcade/" target="_blank">Happy Tree Friends: False Alarm</a></p>
<p><img src="http://www.cephiros.com/images/htr1.jpg" alt="" /></p>
<p>The Happy Tree Friends, the flash animation from Mondo Mini Shows has finally come to the Xbox Live Arcade. The seemingly cute cartoon animals who oft suffer very violent deaths have garnered a cult following on the internet. Happy Tree Friends: False Alarm doesn&#8217;t disappoint in carrying the torch of violence and cuteness as you attempt to take them through many different dangerous obstacle courses.  As you take them through these obstacles courses, the purpose for you is to guide them to safety so they can live on for another level. Of course, if you wanted, you could send them to their deaths over and over. After all, you are in control.</p>
<p>Graphics: B</p>
<p>The graphics in this game are not the worst seen from an Xbox Live Arcade game. The backgrounds are highly detailed for each zone that you play through. The colors are varied but at times can make it hard to see the objectives for completing the level. The digital recreations of The Happy Tree Friends are very faithful. Laughs ensue as signs show of their abuse if you are unable keep them from harm.</p>
<p><img src="http://www.cephiros.com/images/htr2.jpg" alt="" /></p>
<p>Sound: C+</p>
<p>The sound and music in this game is not the strongest point. The music is light and playful but easily forgetful. The sounds effects are relevant when certain actions happen. The Happy Tree Friends scream and cry as they see fire or are being defiled by level obstacles. Truthfully, sound and music are not major factors in this game experience.</p>
<p>Gameplay: C</p>
<p>Gameplay was very lackluster. It follows a general formula of Lemmings or Mario vs. Donkey Kong. Help your &#8220;men&#8221; from point A to point B without losing anyone. Solve the obstacle puzzles to complete the level. If you are able to get everyone to the goal quickly then you will score more points. The difficulty of each level was pretty easy. Few of the levels were frustrating but easily defeated by simple trail and error. I believe this game had much more potential if they tried to add innovation to this genre and added a bit more polish. The AI of the Happy Tree Friends was horrible at times and could potentially exasperate the player.</p>
<p><img src="http://www.cephiros.com/images/htr3.jpg" alt="" /></p>
<p>Controls: C-</p>
<p>The controls were pretty simply to use in theory. However, at times, if the cursor was just a pixel off the lever or button then nothing would happen. This happen more often than it should have. I believe the controls should have been much tighter given this game&#8217;s genre. The controls to scroll through the level to preemptively turn off the obstacles were very slow at times. In most cases when I did this, I would freeze the Happy Tree Friends so I didn&#8217;t have to worry about them getting killed while I worked out the rest of the puzzles. Overall, more work was needed to fine tune the controls.</p>
<p>Replay/Multiplayer: C</p>
<p>This game has no multiplayer feature whatsoever. This type really doesn&#8217;t work with any sort of co-op or competitive multiplayer. The only LIVE feature this game has is an online leaderboard. As for replay value, the only reason most people would have to reply a level is to get a gold award to reach the next zone or for achievement hunting. Once all of the achievements have been obtained, there is little reason to load this game.</p>
<p><img src="http://www.cephiros.com/images/htr4.jpg" alt="" /></p>
<p>Value: C-</p>
<p>Given all the issues experienced in this game, I could not see value in this game being 800 Microsoft Points. I feel that game should have been much more to be worth that price and should have priced lower in its current incarnation. Even if the AI and controls were not issues, the game is too easy and can be completed in about 2-3 hours. This game is simply overpriced at the moment.</p>
<p>Overall: C</p>
<p>The game was fun but it suffered from many flaws. If these issues were resolved then it would have been a much better experience. At the current price of 800 Microsoft Point, I would highly suggest taking a look at the demo before purchasing this game. The biggest redeeming factor of this game was the exclusive cartoon for completing the game. It paid homage to many old video games.  If you really like this game genre then there are better games out there for challenge and value.</p>
<p>Alex&#8217;s Bottom Line</p>
<p>Truthfully, if you have a DS, Mario vs. Donkey 2: March of Minis might be a better use of your hard earned gaming cash. However, if this game&#8217;s price was reduced to 400 Microsoft Points, then I could recommend it for quick gaming thrills and achievements.</p>
]]></content:encoded>
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		<title>Bungie&#8217;s Pulled Announcement Explained</title>
		<link>http://www.platformnation.com/2008/07/17/bungies-pulled-announcement-explained/</link>
		<comments>http://www.platformnation.com/2008/07/17/bungies-pulled-announcement-explained/#comments</comments>
		<pubDate>Fri, 18 Jul 2008 03:35:42 +0000</pubDate>
		<dc:creator>Alexander Roberts</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Don Mattrick]]></category>
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		<category><![CDATA[Fallout]]></category>
		<category><![CDATA[Fallout 2]]></category>
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		<category><![CDATA[Final Fantasy 13]]></category>
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		<category><![CDATA[Gears]]></category>
		<category><![CDATA[Gears of War]]></category>
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		<category><![CDATA[Microsoft Xbox]]></category>
		<category><![CDATA[Senior Vice President]]></category>
		<category><![CDATA[Square Enix]]></category>
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		<category><![CDATA[xbox]]></category>
		<category><![CDATA[Xbox Games]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=1712</guid>
		<description><![CDATA[The gaming world was stunned, well most of it, when Bungie stated they were no longer going to reveal their surprise for E3. Surely, there must be an explanation why such events took place. LA Times was able to clear [...]]]></description>
			<content:encoded><![CDATA[<p>The gaming world was stunned, well most of it, when Bungie stated they were no longer going to reveal their surprise for E3. Surely, there must be an explanation why such events took place. <a href="http://latimesblogs.latimes.com/technology/2008/07/halo-bungie-e3.html">LA Times</a> was able to clear this up with Dan Mattrick, Xbox Senior VP.</p>
<blockquote>
<div class="entry-body">
<p>Turns out that Bungie&#8217;s latest Halo project was originally part of the  program for Microsoft&#8217;s <a href="http://latimesblogs.latimes.com/technology/2008/07/microsoft-and-v.html">press  conference</a> on Monday, but it was taken out of the lineup at the last minute.  Don Mattrick, senior vice president of Microsoft&#8217;s Xbox games business, said the  company decided to pull Halo &#8230;</p>
</div>
<p><a id="more" name="more"></a></p>
<div class="entry-more">
<p>&#8230; to help trim its E3 presentation to under 90 minutes, from 2 1/2 hours,  to accommodate attention-challenged reporters. &#8220;We had an embarrassment of  riches,&#8221; Mattrick said. &#8220;We felt we could do this game more justice with a more  dedicated event.&#8221;</p>
</div>
</blockquote>
<p>Indeed, very strange. The reason this could be is because some many other games are coming out like Gears of War 2, Fallout 3, Fable 2. It could be, likes other sites have stated, Microsoft did not want Bungie&#8217;s announcement to compete with Square Enix&#8217;s Final Fantasy 13 announcement. However, other than time constraint reason, we may never know the true reasons. Only time will tell.</p>
<p>Source: <a href="http://latimesblogs.latimes.com/technology/2008/07/halo-bungie-e3.html">LA Times</a></p>
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		<title>Bungie Surprise Announcement Nullified</title>
		<link>http://www.platformnation.com/2008/07/15/bungie-surprise-announcement-nullified/</link>
		<comments>http://www.platformnation.com/2008/07/15/bungie-surprise-announcement-nullified/#comments</comments>
		<pubDate>Wed, 16 Jul 2008 02:44:45 +0000</pubDate>
		<dc:creator>Alexander Roberts</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Platform Nation]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Array]]></category>
		<category><![CDATA[Bungie Team]]></category>
		<category><![CDATA[Cold Storage]]></category>
		<category><![CDATA[Disappointment]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Fan Community]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Llc]]></category>
		<category><![CDATA[Map]]></category>
		<category><![CDATA[Master Chief]]></category>
		<category><![CDATA[Members]]></category>
		<category><![CDATA[Patience]]></category>
		<category><![CDATA[Right Time]]></category>
		<category><![CDATA[Ruse]]></category>
		<category><![CDATA[Surprise Announcement]]></category>
		<category><![CDATA[Team Share]]></category>
		<category><![CDATA[Themes]]></category>
		<category><![CDATA[Utter Disbelief]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=1689</guid>
		<description><![CDATA[Vash, from the Platform Nation forums directed me to the announcement by Harold Ryan, President of Bungie about how plans have changed concerning a big announcement due to the publisher. Fans who went to the Bungie website were affronted with [...]]]></description>
			<content:encoded><![CDATA[<p>Vash, from the <a href="http://www.platformnation.com" target="_blank">Platform Nation</a> forums directed me to the announcement by Harold Ryan, President of Bungie about how plans have changed concerning a big announcement due to the publisher. Fans who went to the Bungie <a href="http://www.bungie.net/defaultsi.aspx" target="_blank">website</a> were affronted with the message below as the website loaded.</p>
<blockquote><p>From: Harold Ryan<br />
Sent: Tuesday, July 15, 2008 7:00 PM<br />
Subject: E3 Announce</p>
<p>For the last several months, we&#8217;ve been building toward a reveal of something<br />
exciting that Bungie is working on. We were looking forward to sharing that with our fan<br />
community during the week of E3. However, those plans were just changed<br />
by our publisher.</p>
<p>We realize that many of our fans are disappointed by this turn of events; members of the Bungie<br />
team share that disappointment.</p>
<p>When the right time comes, we look foward to sharing this exciting announcement with you.<br />
Until then, we appreciate your continued support and patience.</p>
<p>Harold Ryan<br />
President<br />
Bungie LLC</p></blockquote>
<p>There has been rumors about a possible Halo without Master Chief among other things. It could be speculated that such a message is fake given the time it was posted. Noted, 7 is a very special number for Bungie, and the message was posted at 7pm. As we know, Bungie day just recently passed with the release of Cold Storage Map, themes and gamer pics to celebrate. All fans were waiting for this surprise with barely abated anticipitation, now many sit with utter disbelief. Unsure with if this true or just a ruse. Only time will tell.</p>
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