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	<title>Platform Nation &#187; Murphys Law (Greg DeLacy)</title>
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	<description>United We Game!</description>
	<lastBuildDate>Thu, 09 Feb 2012 17:24:14 +0000</lastBuildDate>
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		<copyright>Copyright © Platform Nation 2011 </copyright>
	<managingEditor>Steve@platformnation.com (Steve@platformnation.com)</managingEditor>
	<webMaster>Steve@platformnation.com (Steve@platformnation.com)</webMaster>
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	<ttl>1440</ttl>
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		<title>Platform Nation</title>
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	<itunes:summary>Platform Nation is a collaboration of several gaming podcasts who decided it would be best for our gamers, the podcasters and the rest of the gaming community if they came together to share efforts. Together we have a larger voice in the community for the gamers that we strive to speak for. We share the same forums and for the most part, share the same listeners. After all, we are a community, not a network  Platform Nation, United We Game.</itunes:summary>
	<itunes:keywords>xbox, 360, playstation, ps3, movies, television, video, game</itunes:keywords>
	<itunes:category text="Games &#38; Hobbies" />
	<itunes:category text="Games &#38; Hobbies">
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	<itunes:author>Steve@platformnation.com</itunes:author>
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		<itunes:name>Steve@platformnation.com</itunes:name>
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		<item>
		<title>Is Multiplayer a Must Have?</title>
		<link>http://www.platformnation.com/2009/02/27/is-multiplayer-a-must-have/</link>
		<comments>http://www.platformnation.com/2009/02/27/is-multiplayer-a-must-have/#comments</comments>
		<pubDate>Sat, 28 Feb 2009 00:23:52 +0000</pubDate>
		<dc:creator>Murphys Law (Greg DeLacy)</dc:creator>
				<category><![CDATA[General Gaming]]></category>
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		<guid isPermaLink="false">http://www.platformnation.com/?p=6450</guid>
		<description><![CDATA[It seems every game these days has multiplayer of some kind. It’s not just your shooters either. You look across the spectrum of games and you will see almost every game has a multiplayer element. Viva Piñata 2 to Killzone [...]]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal">It seems every game these days has multiplayer of some kind.<span> </span>It’s not just your shooters either.<span> </span>You look across the spectrum of games and you will see almost every game has a multiplayer element.<span> </span>Viva Piñata 2 to Killzone 2…they all seem to have it.<span> </span>But is it a good thing?<span> </span></p>
<p class="MsoNormal">
<p class="MsoNormal">I wish developers would really take a hard look at the experiences they are creating when it comes to online play.<span> </span><span> </span>&#8220;Fear 2&#8243; most recently comes to mind.<span> </span>I think I would have gladly traded in their “add on” multiplayer for more game play, story and polish.<span> </span>&#8220;Fracture&#8221; also jumps out.<span> </span>This game could have been a great single player experience.<span> </span>Instead we got a “decent” single player game and a crap online experience.<span> </span>Throw &#8220;Brothers in Arms: Hells Highway&#8221; onto that steaming pile as well.<span> </span>The single player game was pretty good, but the online play was horrible!<span> </span></p>
<p class="MsoNormal">
<p class="MsoNormal">Then you look at a single player experiences like Bioshock and Dead Space and understand just how great a game can be even without the online play.<span> </span><span> </span>Mario seemed to do just fine all these years with out online play.<span> </span>God of War I &amp; II managed just fine with out it as well.</p>
<p class="MsoNormal">
<p class="MsoNormal">Maybe it’s just me nitpicking but I long for the days of great single player games that didn’t need an online component to make them good.<span> </span><span> </span>Maybe, just maybe  these developers are killing their own games with this insistence on adding in the multiplayer element when those resources would have been better off being used in the single player?</p>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Lost Planet 2 Confirmed for 360 Only</title>
		<link>http://www.platformnation.com/2009/02/25/lost-planet-2-confirmend-for-360-only/</link>
		<comments>http://www.platformnation.com/2009/02/25/lost-planet-2-confirmend-for-360-only/#comments</comments>
		<pubDate>Wed, 25 Feb 2009 16:12:01 +0000</pubDate>
		<dc:creator>Murphys Law (Greg DeLacy)</dc:creator>
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		<guid isPermaLink="false">http://www.platformnation.com/?p=6408</guid>
		<description><![CDATA[Capcom released the official press release on their upcoming game Lost Planet 2 today.  Curiously, only the 360 is mentioned in the press release.  So does this now mean the title is exclusive to the 360 or will it be [...]]]></description>
			<content:encoded><![CDATA[<p>Capcom released the official press release on their upcoming game Lost Planet 2 today.  Curiously, only the 360 is mentioned in the press release.  So does this now mean the title is exclusive to the 360 or will it be time exclusive as it was when the game launched?  Additionally Capcom has confirmed 4 player co-op play will be included.</p>
<p>Here is the official press release for your viewing:</p>
<blockquote>
<h2>CAPCOM<sup><span style="font-size: 7pt;">®</span></sup> ANNOUNCES LOST PLANET  <sup><span style="font-size: 7pt;">®</span></sup>2</h2>
<h3>4-player co-op, new interlinked episodes, and deep customization take Lost  Planet<sup><span style="font-size: 7pt;">®</span></sup> to a New Level</h3>
<p>SAN  MATEO, Calif. — February 25, 2009  Capcom® Entertainment, a leading worldwide  developer and publisher of video games, today announced that <strong>Lost  Planet® 2</strong> is being developed for the Xbox 360® video game and  entertainment system from Microsoft®, following an exclusive announcement on  Xbox LIVE that happened Monday, February 23. <em>Lost Planet®: Extreme  Condition,</em> the landmark third-person shooter that debuted on Xbox 360, went  on to sell over 2.2 million units worldwide after its release. This next  riveting installment will offer deeper insight into the world of E.D.N III and  the uncertain fate of future mankind.</p>
<p><strong>Lost Planet 2 </strong>picks up 10 years since the events of the original adventure and the  landscape has evolved dramatically. With the success of terraforming activities,  the planet’s ice has begun to melt, giving way to lush tropical jungles and  other new environments. The story has advanced beyond Wayne Holden as players  will now follow the exploits of their own customized snow pirates on their quest  to seize control of E.D.N III.</p>
<p>Players will move their heroes through  different stories creating a truly unique and interactive experience. With this  concept, gamers will have the opportunity to engage in the story in a more  dynamic way as plot threads evolve from various perspectives.</p>
<p>The  strongest features from the first game will return in <strong>Lost Planet 2 </strong>making fans feel right at home. In addition to the anchor actions that  made the gameplay in <em>Lost Planet </em>a true 3-D experience, <strong>Lost  Planet 2 </strong>allows gamers to gain tactical advantage with a wide variety  of added actions that the series has to offer. The game will also contain a new  entry to the enormous Akrids which were a fan-favorite in the first <em>Lost  Planet.</em></p>
<p>Capcom has spent a considerable amount of time reviewing  community feedback and incorporating it into <strong>Lost Planet 2 </strong>creating a game that both new and returning fans to the series will  love. The game takes advantage of Capcom’s most highly advanced software  development tool, the MT Framework 2. This is the first game to make use of the  new technology – a technology that builds on the advancements made in the  original MT Framework.</p>
<p>Beyond the deep single player mode, <strong>Lost  Planet 2 </strong>is loaded with one the most extensive multiplayer campaign  seen in a shooter to date. The intense and action packed campaign mode comes  with the ability to form teams of up to 4 players online to clear mission  objectives with friends.</p>
<p>More information on <strong>Lost Planet 2 </strong>will be revealed in the upcoming months. In the meantime, please visit  the official Capcom press site at <a class="releaselink" href="http://press.capcom.com/" target="_new">http://press.capcom.com</a></p></blockquote>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>Lost Planet 2 Officially Announced On Xbox Live Today</title>
		<link>http://www.platformnation.com/2009/02/23/lost-plante-2-officially-announced-on-xbox-live-today/</link>
		<comments>http://www.platformnation.com/2009/02/23/lost-plante-2-officially-announced-on-xbox-live-today/#comments</comments>
		<pubDate>Mon, 23 Feb 2009 16:55:07 +0000</pubDate>
		<dc:creator>Murphys Law (Greg DeLacy)</dc:creator>
				<category><![CDATA[Microsoft]]></category>
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		<guid isPermaLink="false">http://www.platformnation.com/?p=6373</guid>
		<description><![CDATA[Sign in to Xbox Live today and you will see an exclusive announcement from Capcom regarding the sequel to their hit Lost Planet.   The announcement contains a ton of in-game video as well as some Q &#38; A with the [...]]]></description>
			<content:encoded><![CDATA[<p>Sign in to Xbox Live today and you will see an exclusive announcement from Capcom regarding the sequel to their hit Lost Planet.   The announcement contains a ton of in-game video as well as some Q &amp; A with the developers towards the later part of the announcement.  Confirmed is co-op play but its unknown if it will be 2 player or up to 4 at this point.    Additionally from the video you can see the setting has changed from a frozen tundra to new settings that include lush jungle and water environments.    For now you can only see it on Xbox Live so log in and get a gander.</p>
<p>Edit: It should also be noted that although this announcement came exclusively on Xbox LIVE today it is not &#8220;officially&#8221; known if this is in fact an Xbox &#8220;exclusive&#8221; game or &#8220;timed exclusive&#8221;.  I have reached out to Capcom for clarification.</p>
]]></content:encoded>
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		<item>
		<title>Mass Effect 2 Debut Trailer Hits The Net</title>
		<link>http://www.platformnation.com/2009/02/20/mass-effect-2-debut-trailer-hits-the-net/</link>
		<comments>http://www.platformnation.com/2009/02/20/mass-effect-2-debut-trailer-hits-the-net/#comments</comments>
		<pubDate>Sat, 21 Feb 2009 00:08:32 +0000</pubDate>
		<dc:creator>Murphys Law (Greg DeLacy)</dc:creator>
				<category><![CDATA[Microsoft]]></category>
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		<guid isPermaLink="false">http://www.platformnation.com/?p=6334</guid>
		<description><![CDATA[Appearing today on Gametrailers.com is the Mass Effect 2 debut trailer.  Set all doubts aside the game is coming and it&#8217;s got some interesting intrigue in the trailer itself as Sheppard is listed Killed In Action.  What does this mean [...]]]></description>
			<content:encoded><![CDATA[<p>Appearing today on Gametrailers.com is the Mass Effect 2 debut trailer.  Set all doubts aside the game is coming and it&#8217;s got some interesting intrigue in the trailer itself as Sheppard is listed Killed In Action.  What does this mean and how will the ability to carry over your saved games from Mass Effect be effected?  Also speculation around the actual platforms it is coming to still exists as nothing was stated at the end of the trailer as to where the game will be playable.</p>
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		<title>RE5 Demo, How Damaging Was It?</title>
		<link>http://www.platformnation.com/2009/02/13/re5-demo-how-damaging-was-it/</link>
		<comments>http://www.platformnation.com/2009/02/13/re5-demo-how-damaging-was-it/#comments</comments>
		<pubDate>Fri, 13 Feb 2009 18:33:18 +0000</pubDate>
		<dc:creator>Murphys Law (Greg DeLacy)</dc:creator>
				<category><![CDATA[General Gaming]]></category>
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		<guid isPermaLink="false">http://www.platformnation.com/?p=6235</guid>
		<description><![CDATA[Given the community grumblings I had heard and experienced around the demo for Resident Evil 5 I wondered if the demo itself might have done more harm than good. So, I recently put out a poll on a few gaming [...]]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal">
<p class="MsoNormal">Given the community grumblings I had heard and experienced around the demo for Resident Evil 5 I wondered if the demo itself might have done more harm than good.<span> </span>So, I recently put out a poll on a few gaming community sites (<a href="http://www.couchmercenaries.com/">www.couchmercenaries.com</a> &amp; www.o35s.net) looking for feed back on the success or lack of success the Resident Evil 5’s demo had with gamers.<span> </span>It’s a small sampling, and certainly not a definitive answer, but the results themselves absolutely show something went wrong for Capcom’s RE5 demo.</p>
<p class="MsoNormal">
<p class="MsoNormal">The survey sampling was simple.<span> </span>I asked the question: Did the RE5 demo change your mind?<span> </span>Here are the results from sampling and the answer choices:</p>
<p class="MsoNormal">
<ul style="margin-top: 0in;" type="disc">
<li class="MsoNormal">8%      voted for “I was going to buy it and still plan on buying it.”</li>
<li class="MsoNormal">0      % voted for “I was never going to buy it but now think I will buy it.”</li>
<li class="MsoNormal">12%      voted for “I was never going to buy it and still will not buy it.”</li>
<li class="MsoNormal"><span style="color: black;">80% voted for “I was going to buy it, but now will not      buy it and may or may not rent it.” </span></li>
</ul>
<p class="MsoNormal"><span style="color: black;"> </span></p>
<p class="MsoNormal"><span style="color: black;">Now this certainly doesn’t represent all of gamers and I am sure other communities would be skewed differently.<span> </span>However even with this small pool one can clearly see some telling facts.<span> </span>The demo managed to keep just 8% of its originally planning to buy consumers and failed to win any new buyers.<span> </span>Even more damning is the fact that the demo actually cost Capcom sales as 80% of those individuals who were going to get the game and now will not be buying a copy.<span> </span></span></p>
<p class="MsoNormal"><span style="color: black;"> </span></p>
<p class="MsoNormal"><span style="color: black;">The quick down and dirty of this brings the conclusion that demo was far more damaging for Capcom than beneficial.<span> </span>While the game certainly will still pull decent sales given its fan base following the final numbers will undoubtedly be much smaller than anticipated.<span> </span>One has to wonder if Capcom will scale back on demo’s for some of their more high profile games. <span> </span></span></p>
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		<item>
		<title>Can Sony Afford To Kill Off The PS2?</title>
		<link>http://www.platformnation.com/2009/02/11/can-sony-afford-to-kill-off-the-ps2/</link>
		<comments>http://www.platformnation.com/2009/02/11/can-sony-afford-to-kill-off-the-ps2/#comments</comments>
		<pubDate>Wed, 11 Feb 2009 16:29:10 +0000</pubDate>
		<dc:creator>Murphys Law (Greg DeLacy)</dc:creator>
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		<guid isPermaLink="false">http://www.platformnation.com/?p=6211</guid>
		<description><![CDATA[Sony has had a secret weapon during the launch of the Next Gen systems called the PS2. Now sure it’s not exactly a secret but it definitely has been a weapon for them as the PS2’s sales have managed to [...]]]></description>
			<content:encoded><![CDATA[<p>Sony has had a secret weapon during the launch of the Next Gen systems called the PS2.<span> </span>Now sure it’s not exactly a secret but it definitely has been a weapon for them as the PS2’s sales have managed to stay very healthy in the face of fierce competition from not only rival companies but even Sony’s own PS3.<span> </span>Knowing that and seeing Sony’s struggles in the overall picture one has to ask, when and if Sony should ever kill off the PS2?</p>
<p class="MsoNormal">
<p class="MsoNormal">Looking purely at NPD numbers while the PS2 has declined in sales since its hay day it still is a pretty significant player in the market.<span> </span>Just looking at a snap shot of 3 months of NPD sales figures from 2008 you clearly can see there is still a significant amount of people buying up new PS2’s.</p>
<p class="MsoNormal">
<p class="MsoNormal"><span style="color: #333333;">January 2008 &#8211; Playstation 2 sold 264,000 units</span></p>
<p class="MsoNormal">July 2008 – Playstation 2 sold 222,000 units</p>
<p class="MsoNormal"><span style="color: black;">December 2008 – Playstation 2 sold 410,000 units</span></p>
<p class="MsoNormal"><span style="color: black;"><br />
The PS2 now resides as the cheapest home console and most likely is its driving force for staying relevant in the monthly sales totals.<span> </span>You couple that with a vast back catalog of games, continued support from 3<sup>rd</sup> parties and a poor economy and you see the recipe for the PS2’s success.<span> </span>You piggy back the fact that the machine costs make it a cash cow at this point for Sony and one can’t really see an argument for killing it off.</span></p>
<p class="MsoNormal"><span style="color: black;"> </span></p>
<p class="MsoNormal"><span style="color: black;">You can’t see an argument for killing it off unless you factor in their desire to push consumers to Blu Ray and the PS3.<span> </span>Sony has begun trying to push in that direction via lack of support towards the PS2, etc… but it’s a very slow move.<span> </span>This is where things get tricky for Sony.<span> </span>Sony wants to convert all those PS2 buyers into future PS3 buyers.<span> </span>However, the PS2 adopters we see today most likely are bargain shoppers looking for a cheap, good gaming experience.<span> </span>The PS3 is not that solution as it stands and Sony would potentially be pushing roughly 200,000 unit sales over to their rival console makers whom offer up much more inexpensive Next Gen offerings.<span> </span>That scenario is the last thing Sony wants to see happen.<span> </span>Given Sony isn’t in a position to offer up a large price cut, the potential PS2 buyers are going to be no closer to buying a PS3 now than they were before hand.<span> </span>Sony is trying to push the value proposition but really in my opinion this is a losing argument in face of a “dollars and cents” consumer.<span> </span>When and if Sony can bring the PS3 to a price point that it will convert those potential PS2 buyers still remains to be seen</span></p>
<p class="MsoNormal"><span style="color: black;"> </span></p>
<p class="MsoNormal"><span style="color: black;">One thing is for sure though.<span> </span>Sony can’t and won’t kill of the PS2 anytime soon.<span> </span>I guess the only real remaining questions for debate are: <span> </span>When will Sony decide to actually stop production of the PS2? <span> </span>And how long can the PS2 stay viable?<span> </span></span></p>
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		<title>New Screenshots from RE5 Courtesy of Capcom</title>
		<link>http://www.platformnation.com/2009/02/06/new-screenshots-from-re5-courtesy-of-capcom/</link>
		<comments>http://www.platformnation.com/2009/02/06/new-screenshots-from-re5-courtesy-of-capcom/#comments</comments>
		<pubDate>Fri, 06 Feb 2009 18:34:03 +0000</pubDate>
		<dc:creator>Murphys Law (Greg DeLacy)</dc:creator>
				<category><![CDATA[Microsoft]]></category>
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		<guid isPermaLink="false">http://www.platformnation.com/?p=6155</guid>
		<description><![CDATA[Capcom sent over some new screenshots from RE5 today.  Sure the game may not have move and shoot, but when it looks this good does it need it?]]></description>
			<content:encoded><![CDATA[<p>Capcom sent over some new screenshots from RE5 today.  Sure the game may not have move and shoot, but when it looks this good does it need it?</p>
<p><img class="alignnone size-full wp-image-6161" src="http://www.platformnation.com/wp-content/uploads/2009/02/chase0020-00000_bmp_jpgcopy21.jpg" alt="chase0020-00000_bmp_jpgcopy21" /></p>
<p><img class="alignnone size-full wp-image-6162" src="http://www.platformnation.com/wp-content/uploads/2009/02/shot0024-00000_bmp_jpgcopy2.jpg" alt="shot0024-00000_bmp_jpgcopy2" /></p>
<p><img class="alignnone size-full wp-image-6163" src="http://www.platformnation.com/wp-content/uploads/2009/02/stage2030042-00000_bmp_jpgcopy2.jpg" alt="stage2030042-00000_bmp_jpgcopy2" /></p>
<p><img class="alignnone size-full wp-image-6165" src="http://www.platformnation.com/wp-content/uploads/2009/02/yuden0125-00000_bmp_jpgcopy21.jpg" alt="yuden0125-00000_bmp_jpgcopy21" /></p>
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		<title>Speculation of Mass Effect 2 coming to PS3 surface again</title>
		<link>http://www.platformnation.com/2009/02/03/specualation-of-mass-effect-2-coming-to-ps3-surface-again/</link>
		<comments>http://www.platformnation.com/2009/02/03/specualation-of-mass-effect-2-coming-to-ps3-surface-again/#comments</comments>
		<pubDate>Tue, 03 Feb 2009 23:08:48 +0000</pubDate>
		<dc:creator>Murphys Law (Greg DeLacy)</dc:creator>
				<category><![CDATA[General Gaming]]></category>
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		<guid isPermaLink="false">http://www.platformnation.com/?p=6121</guid>
		<description><![CDATA[Today Edge magazine reported that Mass Effect 2 would be going Multi-platform and most likely coming to the PS3 based on the EA earnings call earlier today.   Although the publisher EA did state it would be Multi-platform during their earnings [...]]]></description>
			<content:encoded><![CDATA[<p>Today Edge magazine reported that Mass Effect 2 would be going Multi-platform and most likely coming to the PS3 based on the EA earnings call earlier today.   Although the publisher EA did state it would be Multi-platform during their earnings call it still remains unclear if that means the PS3 or just as the first Mass Effect that it would come to the 360 and PC.    I think the most likely scenario is 360 and PC first as a timed exclusive with a PS3 option in a 6 month or years time.  I just can&#8217;t imagine Microsoft would have completely given up the exclusivity to this title when the Bioware purchase came down.  As you recall, Microsoft and EA reached an agreement over the publishing rights to the game and those details still remain somewhat shrouded in secrecy.</p>
<p>So for now, we all should at minimum expect to see Mass Effect 2 coming to the 360 and PC again.  I would throw caution to the wind on speculation of a PS3 version.<strong><br />
</strong></p>
<blockquote><p>&#8220;[In Q4], BioWare will release Mass Effect 2 on multiple platforms,&#8221; he said  during a Tuesday earnings call.</p>
<p>The original 2007 Mass Effect was an Xbox 360 exclusive published by  Microsoft Game Studios. EA&#8217;s acquisition of BioWare opened up rumors that the  franchise could go multiplatform.</p>
<p>Mass Effect also appeared on PC.</p>
<p>Riccitiello did not specifically mention the PS3 in his statement, but the  nature of EA as a multiplatform third-party publisher would suggest that  &#8220;multiple platforms&#8221; would include Sony&#8217;s machine in the equation.</p>
<p>http://www.edge-online.com/news/mass-effect-2-multiplatform</p></blockquote>
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		<title>Will Gears style move and shoot controls save RE5?</title>
		<link>http://www.platformnation.com/2009/02/02/will-gears-style-move-and-shoot-controls-save-re5/</link>
		<comments>http://www.platformnation.com/2009/02/02/will-gears-style-move-and-shoot-controls-save-re5/#comments</comments>
		<pubDate>Mon, 02 Feb 2009 18:26:36 +0000</pubDate>
		<dc:creator>Murphys Law (Greg DeLacy)</dc:creator>
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		<guid isPermaLink="false">http://www.platformnation.com/?p=6107</guid>
		<description><![CDATA[Capcom has confirmed via video interview on OXM that they will indeed be shipping the game with Gears of War style move and shoot mechanics.  So the question remains then is this enough to move the game back on to [...]]]></description>
			<content:encoded><![CDATA[<p>Capcom has confirmed via video interview on OXM that they will indeed be shipping the game with Gears of War style move and shoot mechanics.  So the question remains then is this enough to move the game back on to the &#8220;buy&#8221; list for so many of those who after playing the demo felt the game didn&#8217;t live up to the hype?</p>
<p>Moving past the initial question of will the controls make a difference, one also has to ask why Capcom would release a demo that didn&#8217;t contain the control scheme if they (per their own admission) knew so many wanted it via feed back?   My own take on this, is that Capcom has made a huge mistake in releasing this demo with out the control scheme built in.   I don&#8217;t think they needed to rush out a demo for this game.  I think sales for it would have been just fine with video clips.  Now they have to recapture a significant chunk of fans who were turned off to the game play due to a missing element that will in fact be there come launch day.</p>
<p>What do you think?  Can Capcom over come this misstep and gain back sales with the current demo in place?</p>
<p><a href="http://www.youtube.com/watch?v=l-vEW3Fj7tU">OXM report on RE5</a></p>
<p>Edit: Update to the story.   I had been informned that the OXM interview is in fact incorrectly stated by the Capcom person in the video and the game will NOT ship with any shoot and move style mechanic.  I since then confirmned the report with Capcom PR, who indeed confirmned that no shoot and move mechanic will ship with the game.</p>
<p>In light of these facts and the out cry from many will this hurt RE5 sales?   I again ask the question, did Capcom need to put out a demo and should they have?</p>
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		<title>Golden Lancer for Free&#8230;not so fast!</title>
		<link>http://www.platformnation.com/2009/01/28/golden-lancer-for-freenot-so-fast/</link>
		<comments>http://www.platformnation.com/2009/01/28/golden-lancer-for-freenot-so-fast/#comments</comments>
		<pubDate>Wed, 28 Jan 2009 19:26:53 +0000</pubDate>
		<dc:creator>Murphys Law (Greg DeLacy)</dc:creator>
				<category><![CDATA[Microsoft]]></category>
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		<guid isPermaLink="false">http://www.platformnation.com/?p=6042</guid>
		<description><![CDATA[So you got your Golden Lancer for free off of Live.   Well as reported by Joystiq,  Microsoft is now saying&#8230; No you don&#8217;t.  In a future patch MS will be clearing the &#8220;free&#8221; Golden Lancer from your arsenal as it [...]]]></description>
			<content:encoded><![CDATA[<p>So you got your Golden Lancer for free off of Live.   Well as reported by Joystiq,  Microsoft is now saying&#8230; No you don&#8217;t.  In a future patch MS will be clearing the &#8220;free&#8221; Golden Lancer from your arsenal as it was put up on Live in error.     Is it me or have there been a rash of &#8220;oops we didn&#8217;t mean to post that up into the Marketplace&#8221; errors of late?</p>
<blockquote><p>A Microsoft representative has informed Joystiq that the public availability of  the <em><a href="http://www.joystiq.com/tag/Gears-2/">Gears 2</a></em> Gold  Lancer was made in error. Yesterday, we <a href="http://xbox.joystiq.com/2009/01/27/grab-the-in-game-gears-2-gold-lancer-for-free/">reported</a> that the exclusive <em>Collector&#8217;s Edition</em> weapon had appeared on the  Xbox.com Marketplace for all to wield.</p>
<p>According to the rep, everyone who  obtained the Gold Lancer from the <a href="http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d8024d53082d/?p=1&amp;of=6&amp;sb=1&amp;did=0ccf0001-0000-4000-8000-00004d53082d">Xbox.com  Marketplace</a> will have the item removed from their games in an upcoming fix,  in order to keep the weapon exclusive to <em>Gears 2 Collector&#8217;s Edition </em>consumers. &#8220;We&#8217;re currently attempting a fix that will expire all codes  that were unexpectedly released in error through Xbox LIVE Marketplace,&#8221; the  representative noted.</p>
<p>How Microsoft will remove (or possibly disable) the  art asset file and differentiate between legitimate owners and those who grabbed  the guns as they fell off the back of the truck is unclear. A request for  clarification on how or when the fix would be implemented has gone unanswered,  but we&#8217;ll update you as soon as we know more.</p></blockquote>
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