Top

Author Archive | Nick "Alsop Live" Dinicola

PAX 10: Portal 2 Co-Op Impressions

Valve must be staffed with magicians because Portal 2 looks magical.
At PAX the whole GameHounds crew got to see a live demo (no hands-on unfortunately) of the co-op campaign. You and a buddy will play as two Aperture robots. One is tall and thin and looks like it’s made out of a turret, the other [...]

Continue Reading

PAX 10: Hydrophobia

Even though I had heard a lot about Hydrophobia, I still didn’t know what to expect as I sat down to play it at PAX. I knew it was a third-person action game with impressive water physics, but that was all. Turns out there’s a lot more to Hydrophobia than just pretty water, and the [...]

Continue Reading

PAX 10: The Future of OnLive

During PAX, Chris and I stopped by the OnLive booth to check out the games and ended up having a surprisingly in-depth conversation with Bruce Grove, director of strategic relations for the service. We talked about pricing, ownership issues, and the ambitious future of OnLive.

The price OnLive charges for games has bothered a lot of [...]

Continue Reading

PAX 10: Assassin’s Creed Multiplayer

I had my doubts at first. I thought it was impossible to make Assassin’s Creed into a multiplayer game, but after getting some hands-on time with it at PAX, I’m now a believer.
This multiplayer is unlike anything else. It combines moments of slow-building tension with moments of fast-paced action, silent hunts, and high-speed chases, and [...]

Continue Reading

PAX 10: Dead Space 2

Dead Space 2 feels like Dead Space, which is easily one of the best compliment anyone could give any horror game.
You’ll still wander through dark corridors, you’ll still be freaked out by flickering lights, and you’ll still be ambushed at the perfect moment to make you wet you pants. It embodies the idea “If it [...]

Continue Reading

Powered by WordPress. Designed by Woo Themes