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	<title>Platform Nation &#187; General Gaming</title>
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	<link>http://www.platformnation.com</link>
	<description>United We Game!</description>
	<lastBuildDate>Wed, 23 May 2012 03:35:05 +0000</lastBuildDate>
	<language>en</language>
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		<copyright>Copyright © Platform Nation 2011 </copyright>
	<managingEditor>Steve@platformnation.com (Steve@platformnation.com)</managingEditor>
	<webMaster>Steve@platformnation.com (Steve@platformnation.com)</webMaster>
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	<ttl>1440</ttl>
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		<title>Platform Nation</title>
		<link>http://www.platformnation.com</link>
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	<itunes:summary>Platform Nation is a collaboration of several gaming podcasts who decided it would be best for our gamers, the podcasters and the rest of the gaming community if they came together to share efforts. Together we have a larger voice in the community for the gamers that we strive to speak for. We share the same forums and for the most part, share the same listeners. After all, we are a community, not a network  Platform Nation, United We Game.</itunes:summary>
	<itunes:keywords>xbox, 360, playstation, ps3, movies, television, video, game</itunes:keywords>
	<itunes:category text="Games &#38; Hobbies" />
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Video Games" />
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	<itunes:category text="Technology" />
	<itunes:author>Steve@platformnation.com</itunes:author>
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		<itunes:name>Steve@platformnation.com</itunes:name>
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		<item>
		<title>New Activision Blizzard Mobile Studio To Open In The UK</title>
		<link>http://www.platformnation.com/2012/05/22/new-activision-blizzard-mobile-studio-to-open-in-the-uk/</link>
		<comments>http://www.platformnation.com/2012/05/22/new-activision-blizzard-mobile-studio-to-open-in-the-uk/#comments</comments>
		<pubDate>Tue, 22 May 2012 19:51:44 +0000</pubDate>
		<dc:creator>Stewart Loosemore (Stigweird85)</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[General Gaming]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Bearing Fruit]]></category>
		<category><![CDATA[Brown Co]]></category>
		<category><![CDATA[Games Developers]]></category>
		<category><![CDATA[Games Industry]]></category>
		<category><![CDATA[Gaming Trade]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[Grand Theft Auto V]]></category>
		<category><![CDATA[Massive Vote]]></category>
		<category><![CDATA[Mobile Gaming]]></category>
		<category><![CDATA[Mobile Market]]></category>
		<category><![CDATA[Mobile Studio]]></category>
		<category><![CDATA[Richard Wilson]]></category>
		<category><![CDATA[Skilled Industry]]></category>
		<category><![CDATA[Tax Break]]></category>
		<category><![CDATA[Team 17]]></category>
		<category><![CDATA[Uk Economy]]></category>
		<category><![CDATA[Uk Games]]></category>
		<category><![CDATA[Uk Gaming]]></category>
		<category><![CDATA[Vote Of Confidence]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=113908</guid>
		<description><![CDATA[With news of studio closures or rumours of closures becoming more and more rampant, today I bring you some good news for a change. Activision Blizzard have announced that they are to open a new studio focusing on mobile gaming [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/wp-content/uploads/2010/03/activisionblizzard6x3.jpg"><img class="aligncenter size-full wp-image-31231" title="Activision Blizzard" src="http://www.platformnation.com/wp-content/uploads/2010/03/activisionblizzard6x3.jpg" alt="" width="600" height="300" /></a>With news of studio closures or rumours of closures becoming more and more rampant, today I bring you some good news for a change. Activision Blizzard have announced that they are to open a new studio focusing on mobile gaming in the north of England.</p>
<p>Martyn Brown co-founder of Team 17, is set to run the currently nameless studio. The goal for this new studio is to duplicate the success that Activision had with its recently released Skylanders: Cloud Patrol iOS app and bring more Activision properties to the mobile market.</p>
<p>Richard Wilson the CEO of TIGA a UK gaming trade association released the following statement after the announcement:</p>
<blockquote><p>&#8220;This is a massive vote of confidence in the UK games industry and demonstrates that TIGA&#8217;s successful campaign for Games Tax Relief is already bearing fruit. We have the talent, we have the tax breaks and now we are winning the investment..This is a terrific day for the UK games industry, for people looking to work in our high technology, high skilled industry, and for the UK economy. We are back in the game.&#8221;</p></blockquote>
<p>This is not the only good news that the UK games industry has had as of late, as the serving government finally delivered on the much promised tax break for games developers.  While the news may not seem that relevant for readers across the pond in the good old US of A, remember that Rockstar North (about an hour or so away from where I sit right now) is here. While it is probably one of the safest developers in the country, should the UK become uncompetitive then you may never see Grand Theft Auto V, VI, VII etc.</p>
<p>Source: <a href="http://www.digitalspy.co.uk/gaming/news/a382806/activision-blizzard-opening-new-uk-mobile-games-studio.html">DigitalSpy</a></p>
]]></content:encoded>
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		<title>Red Bull Battlegrounds Austin&#8217;s StarCraft II Invitational</title>
		<link>http://www.platformnation.com/2012/05/22/red-bull-battlegrounds-austin-starcraft-ii-invitational/</link>
		<comments>http://www.platformnation.com/2012/05/22/red-bull-battlegrounds-austin-starcraft-ii-invitational/#comments</comments>
		<pubDate>Tue, 22 May 2012 15:48:57 +0000</pubDate>
		<dc:creator>Tim Poon (mockenoff)</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[General Gaming]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Attendance]]></category>
		<category><![CDATA[Austin City Limits]]></category>
		<category><![CDATA[Battlegrounds]]></category>
		<category><![CDATA[Casters]]></category>
		<category><![CDATA[E Sports]]></category>
		<category><![CDATA[Elite]]></category>
		<category><![CDATA[Energy Drinks]]></category>
		<category><![CDATA[Foray]]></category>
		<category><![CDATA[Gaming Scene]]></category>
		<category><![CDATA[Huk]]></category>
		<category><![CDATA[Including Team]]></category>
		<category><![CDATA[MLG]]></category>
		<category><![CDATA[Notion]]></category>
		<category><![CDATA[Open House Event]]></category>
		<category><![CDATA[Red Bull]]></category>
		<category><![CDATA[Red Lan]]></category>
		<category><![CDATA[Sports Scene]]></category>
		<category><![CDATA[Spring Season]]></category>
		<category><![CDATA[Starcraft]]></category>
		<category><![CDATA[Starcraft Ii]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=113902</guid>
		<description><![CDATA[We&#8217;re in the thick of what is generally considered the competitive StarCraft (and gaming in general) season, a notion mostly determined by the fact that the MLG&#8217;s Spring season is currently ongoing, and the e-sports scene has probably never been [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/2012/05/22/red-bull-battlegrounds-austin-starcraft-ii-invitational/red-bull-battlegrounds/" rel="attachment wp-att-113903"><img src="http://www.platformnation.com/wp-content/uploads/2012/05/red-bull-battlegrounds.jpg" alt="" title="Red Bull Battlegrounds" width="620" height="330" class="aligncenter size-full wp-image-113903" /></a></p>
<p>We&#8217;re in the thick of what is generally considered the competitive StarCraft (and gaming in general) season, a notion mostly determined by the fact that the <a href="http://www.majorleaguegaming.com/seasons/6" title="Seasons | Major League Gaming">MLG&#8217;s Spring season</a> is currently ongoing, and the e-sports scene has probably never been bigger. With thousands turning out for MLG tour events and thousands more tuning in to the likes of the <a href="http://www.ign.com/ipl" title="IPL – IGN Pro League">IGN Pro League</a>, it&#8217;s not hard to see the potential for mad cash.</p>
<p>Hence Red Bull&#8217;s latest foray into the competitive gaming scene with <a href="http://acl-live.com/calendar/2012/5/red-bull-battlegrounds-2012-day-1" title="ACL Live : Red Bull Battlegrounds">Red Bull Battlegrounds</a>. The transmedia company once known for its energy drinks has turned its rutilant bovine eye towards e-sports and is bringing an elite invitational to Austin, TX, this weekend from May 25 to May 27 at <a href="http://acl-live.com/venue" title="ACL Live : Venue">Austin City Limit&#8217;s Moody Theater</a>.</p>
<p>There will be 16 professional SC2 players in attendance including <a href="http://www.teamliquid.net/tlpd/sc2-korean/players/1849_TaeJa" title="TLPD - SC2 Korea - Player Information - TaeJa">Team Liquid&#8217;s TaeJa</a>, <a href="http://evilgeniuses.net/divisions-players/starcraft-division/" title="StarCraft II">Team EG&#8217;s HuK</a>, and more. Saturday will be round-robin play from 1pm to 10pm and Sunday will be the playoffs also from 1pm to 10pm. You can catch all the action at either <a href="http://day9.tv/live/" title="THE DAY[9] Daily: WHERE WE LEARN TO BE A BETTER GAMER :: Day[9]TV">Day[9]&#8216;s live page</a> or the <a href="http://www.redbullusa.com/cs/Satellite/en_US/001243017356310" title="Red Bull LAN :: Red Bull">Red Bull LAN page</a>.</p>
<p>Friday will be an open house event from 8pm to 10pm with the opportunity for fans to meet with players and casters with panels and Q&#038;A events.</p>
<p>Oh yeah, and I&#8217;ll be there.</p>
<p>For more information, you can check out <a href="http://www.teamliquid.net/forum/viewmessage.php?topic_id=332841" title="Red Bull Battlegrounds">Day[9]&#8216;s post at Team Liquid</a>, <a href="http://acl-live.com/calendar/2012/5/red-bull-battlegrounds-2012-day-1" title="ACL Live : Red Bull Battlegrounds">Austin City Limits</a>, or <a href="http://www.redbullusa.com/cs/Satellite/en_US/001243017356310" title="Red Bull LAN :: Red Bull">Red Bull LAN</a>.</p>
]]></content:encoded>
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		<title>Awesomenauts Review (XBLA)</title>
		<link>http://www.platformnation.com/2012/05/20/awesomenauts-review-xbla/</link>
		<comments>http://www.platformnation.com/2012/05/20/awesomenauts-review-xbla/#comments</comments>
		<pubDate>Sun, 20 May 2012 13:20:56 +0000</pubDate>
		<dc:creator>Chad Bonin (Knux Five)</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[General Gaming]]></category>
		<category><![CDATA[Headline]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[XBLA]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Battle Game]]></category>
		<category><![CDATA[Bucky O Hare]]></category>
		<category><![CDATA[Close Combat]]></category>
		<category><![CDATA[Cowboys Of Moo Mesa]]></category>
		<category><![CDATA[Face Off]]></category>
		<category><![CDATA[Flag Style]]></category>
		<category><![CDATA[Humanoid]]></category>
		<category><![CDATA[Intro Song]]></category>
		<category><![CDATA[Msrp]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Real Time Strategy]]></category>
		<category><![CDATA[Style Game]]></category>
		<category><![CDATA[Team Combat]]></category>
		<category><![CDATA[Team Fortress 2]]></category>
		<category><![CDATA[Vibe]]></category>
		<category><![CDATA[Visual Presentation]]></category>
		<category><![CDATA[Visual Style]]></category>
		<category><![CDATA[Visuals]]></category>
		<category><![CDATA[Worms Armageddon]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=113877</guid>
		<description><![CDATA[Game Review: Awesomenauts Release: May 1, 2012 Genre: Real-Time Strategy Developer: Ronimo Available Platforms: Xbox 360, PlayStation 3 Players: 1-6 MSRP: 800 MS Points, $9.99 ESRB Rating: T Website: http://www.awesomenauts.com/ The Awesomenauts are interstellar warriors in conflict! With six heroes, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/2012/05/20/awesomenauts-review-xbla/screenlg17/" rel="attachment wp-att-113878"><img class="aligncenter size-medium wp-image-113878" title="screenlg17" src="http://www.platformnation.com/wp-content/uploads/2012/05/screenlg17-300x168.jpg" alt="" width="300" height="168" /></a></p>
<p><strong>Game Review:</strong> <em>Awesomenauts</em><br />
<strong>Release:</strong> May 1, 2012<br />
<strong>Genre:</strong> Real-Time Strategy<br />
<strong>Developer:</strong> Ronimo<br />
<strong>Available Platforms:</strong> Xbox 360, PlayStation 3<br />
<strong>Players:</strong> 1-6<br />
<strong>MSRP:</strong> 800 MS Points, $9.99<br />
<strong>ESRB Rating:</strong> T<br />
<strong>Website:</strong> http://www.awesomenauts.com/</p>
<p>The Awesomenauts are interstellar warriors in conflict! With six heroes, they must face off and destroy their opposite-colored duplicates while mining for Solara, the currency of the 36th century. With Solara, they can upgrade their abilities, and save the day. This massive online battle game brings modern team combat to traditional 2D planes; does it succeed in this goal?</p>
<p><a href="http://www.platformnation.com/2012/05/20/awesomenauts-review-xbla/screenlg10-2/" rel="attachment wp-att-113879"><img class="aligncenter size-medium wp-image-113879" title="screenlg10" src="http://www.platformnation.com/wp-content/uploads/2012/05/screenlg10-300x168.jpg" alt="" width="300" height="168" /></a></p>
<p><em>Awesomenauts</em> is, at its essence, <em>Team Fortress 2</em> by way of <em>Worms Armageddon</em>. Decidedly multiplayer, the game is a 2D sidescroller in visuals, but a multiplayer capture the flag-style game. Presented akin to a &#8217;80s cartoon (complete with theme song and humanoid animal aliens), it looks like a traditional old-school battle game, like Worms. Players have to destroy bits of the opponents base, and a certain segment, once destroyed, will signal the end of the game.</p>
<p>A variety of characters are available, each effectively reflecting a class of player. Some are better at range, some are great at close combat. They all have a variety of skills, each upgradable during the match. Sure, you&#8217;ll run into your counter-color opponent on the other side, but each character has their own personality.</p>
<p><a href="http://www.platformnation.com/2012/05/20/awesomenauts-review-xbla/screenlg8-2/" rel="attachment wp-att-113880"><img class="aligncenter size-medium wp-image-113880" title="screenlg8" src="http://www.platformnation.com/wp-content/uploads/2012/05/screenlg8-300x168.jpg" alt="" width="300" height="168" /></a></p>
<p>The game definitely gets the vibe of old school US cartoons down, as the concept of the Awesomenauts seems to fit in perfectly with such titles as <em>Bucky O&#8217;Hare</em> and <em>Cowboys of Moo Mesa</em>. It&#8217;s a defined visual style capped off with an intro song that encapsulates the era. Beyond the visual presentation, the characters all play appropriately differently, and every player will find someone they take preference to. Given the unlockable scheme of the game, not all characters will be unlocked at the beginning, forcing you to take a try at the variety of characters before sticking to one only revealed later in the game.</p>
<p><a href="http://www.platformnation.com/2012/05/20/awesomenauts-review-xbla/screenlg4-4/" rel="attachment wp-att-113882"><img class="aligncenter size-medium wp-image-113882" title="screenlg4" src="http://www.platformnation.com/wp-content/uploads/2012/05/screenlg4-300x168.jpg" alt="" width="300" height="168" /></a></p>
<p>Part of the bad from the game stems from its concept: it&#8217;s multiplayer at its heart, and there&#8217;s very little for the single-player to do. While the game is great at getting multiplayer action set up, it&#8217;s all there is at the heart. A single-player adventure would be a great addition to the title. Additionally, while the concept of purchasing items in the middle of a match is fun, it somewhat makes players juggle unnaturally; do I teleport back to base now that I have enough Solara to buy a better gun, or do I stick it out at the moment? In many cases, you&#8217;ll just wait to die to end up near the vending machine to upgrade, but it&#8217;s definitely an action that takes you out of the action for a bit.</p>
<p><a href="http://www.platformnation.com/2012/05/20/awesomenauts-review-xbla/screenlg6-2/" rel="attachment wp-att-113881"><img class="aligncenter size-medium wp-image-113881" title="screenlg6" src="http://www.platformnation.com/wp-content/uploads/2012/05/screenlg6-300x168.jpg" alt="" width="300" height="168" /></a></p>
<p><em>Awesomenauts</em> is a definitely fun game with a nice bit of variety in the game landscape: a sprite-based team action title will definitely stand out. While it has its faults, if you&#8217;re looking for a such a game, you&#8217;d be hard pressed to find better than this.</p>
<ul>
<li>Good combination of old and new elements</li>
<li>Can&#8217;t permanently save ability upgrades</li>
<li>Good amount of unlockables encourage replayability</li>
</ul>
<p><strong>Final Score</strong><br />
8 out of 10</p>
]]></content:encoded>
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		<title>Wolfenstein 3D Anniversary Yields Wolfenfruit</title>
		<link>http://www.platformnation.com/2012/05/09/wolfenstein-3d-anniversary-yields-wolfenfruit/</link>
		<comments>http://www.platformnation.com/2012/05/09/wolfenstein-3d-anniversary-yields-wolfenfruit/#comments</comments>
		<pubDate>Wed, 09 May 2012 20:07:20 +0000</pubDate>
		<dc:creator>Tim Poon (mockenoff)</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[General Gaming]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Blown Away]]></category>
		<category><![CDATA[Classic Platinum]]></category>
		<category><![CDATA[Co Founder]]></category>
		<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[Hallmark]]></category>
		<category><![CDATA[Html Css]]></category>
		<category><![CDATA[John Carmack]]></category>
		<category><![CDATA[Juices]]></category>
		<category><![CDATA[Knowledge Source]]></category>
		<category><![CDATA[Muse]]></category>
		<category><![CDATA[Muse Software]]></category>
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		<category><![CDATA[Software Pack]]></category>
		<category><![CDATA[Software Play]]></category>
		<category><![CDATA[Source Id]]></category>
		<category><![CDATA[Tangents]]></category>
		<category><![CDATA[Th Anniversary]]></category>
		<category><![CDATA[Two Ways]]></category>
		<category><![CDATA[Wolf Pack]]></category>
		<category><![CDATA[Wolfenstein 3d]]></category>
		<category><![CDATA[Wolfenstein Series]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=113827</guid>
		<description><![CDATA[Over the weekend, id Software, hallmark developers of game franchises Doom and Quake, celebrated the 20th anniversary of the release of Wolfenstein 3D, the game widely considered to be the original first-person shooter. May 5, 1992, Wolfenstein 3D descended from [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/2012/05/09/wolfenstein-3d-anniversary-yields-wolfenfruit/wolfenstein-3d-commentary/" rel="attachment wp-att-113828"><img src="http://www.platformnation.com/wp-content/uploads/2012/05/wolfenstein-3d-commentary.jpg" alt="" title="Wolfenstein 3D with John Carmack commentary" width="620" height="349" class="aligncenter size-full wp-image-113828" /></a></p>
<p>Over the weekend, id Software, hallmark developers of game franchises Doom and Quake, celebrated the 20<sup>th</sup> anniversary of the release of Wolfenstein 3D, the game widely considered to be the original first-person shooter. May 5, 1992, Wolfenstein 3D descended from the mad combination of Muse Software&#8217;s Wolfenstein series and John Carmack&#8217;s brain juices to pretty much every DOS-rockin&#8217; computer in the land.</p>
<p>It might also be considered a pioneer in the episodic gaming format, but we&#8217;ll figure that out later.</p>
<p>Anyways, as <a href="https://twitter.com/idSoftware/status/198812601566760960" title="Twitter / @idSoftware: We'll be celebrating Wolf  ...">promised</a> through the id Software Twitter, this week has yielded some nice treats for fans of the game. For instance, you can play the game for free two ways: 1) through a brand new <a href="http://wolfenstein.bethsoft.com/game/wolf3d.html" title="Wolfenstein 3D">port for your browser</a> using HTML, CSS, and JavaScript (no &lt;canvas&gt; as far as I can tell), and 2) through the App Store with a sale price ongoing for <a href="http://itunes.apple.com/us/app/wolfenstein-3d-classic-platinum/id309470478" title="App Store - Wolfenstein 3D Classic Platinum">Wolfenstein 3D Classic Platinum</a>. Steam also has some Wolfensales for nostalgic gamers; you can pick up the <a href="http://store.steampowered.com/sub/418/" title="Save 75% on Wolf Pack on Steam">Wolf Pack</a> for 75% off ($3.75) and the <a href="http://store.steampowered.com/sub/14587/" title="Save 50% on Super id Software Pack  on Steam">Super id Software Pack</a> for 50% off ($49.99).</p>
<p>Finally, you can watch John Carmack, lead (and possibly sole) programmer of Wolfenstein 3D and co-founder of id Software, <a href="http://www.youtube.com/watch?v=amDtAPHH-zE" title="Wolfenstein 3D Director's Commentary with John Carmack - YouTube">play and commentate</a> the game. If you&#8217;ve ever heard Carmack talk before, though, you&#8217;ll know he tends to get carried away and go off on technical tangents about paging schemes and figuring out ray casting on his NeXT machine, so be prepared to be blown away by knowledge.</p>
<p><object width="620" height="349"><param name="movie" value="http://www.youtube.com/v/amDtAPHH-zE?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/amDtAPHH-zE?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="620" height="349" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Source: <a href="https://twitter.com/idsoftware" title="id Software (idsoftware) on Twitter">id Software Twitter</a></p>
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		<title>A Simple Question: Final Results And Farewell</title>
		<link>http://www.platformnation.com/2012/05/09/a-simple-question-final-results-and-farewell/</link>
		<comments>http://www.platformnation.com/2012/05/09/a-simple-question-final-results-and-farewell/#comments</comments>
		<pubDate>Wed, 09 May 2012 14:10:45 +0000</pubDate>
		<dc:creator>Tym Kaywork (vttym)</dc:creator>
				<category><![CDATA[Gaming]]></category>
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		<guid isPermaLink="false">http://www.platformnation.com/?p=113810</guid>
		<description><![CDATA[The final votes have been tallied, and you all have spoken.  After 3 grueling rounds that saw impressive titles fall by the wayside, we have a champion to crown in the 2012 Fall Game Release Showdown.  Anyone that was following [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/wp-content/uploads/2010/05/questions-crop.jpg"><img class="aligncenter size-large wp-image-37501" title="ASQ Headline Pic" src="http://www.platformnation.com/wp-content/uploads/2010/05/questions-crop-525x262.jpg" alt="" width="525" height="262" /></a></p>
<p>The final votes have been tallied, and you all have spoken.  After 3 grueling rounds that saw impressive titles fall by the wayside, we have a champion to crown in the 2012 Fall Game Release Showdown.  Anyone that was following the voting might have seen this coming, because it wasn&#8217;t close at any point, but here you go:</p>
<blockquote><p><strong>The winner of the 2012 Fall Game Release Showdown is: <span style="color: #008000;">Assassin&#8217;s Creed 3</span></strong></p></blockquote>
<p>Assassin&#8217;s Creed 3 beat out Halo 4, taking an impressive 82.1% of the vote (the most lopsided victory of any of the matchups).  Whoever said &#8220;never bring a knife to a gunfight&#8221; was clearly a Templar. Thank you to everyone who took the time to vote through the last 3 weeks, and feel free to flip back to the previous weeks to see how all the other votes shook out.</p>
<p>As I mentioned last week, this Showdown was the last ASQ for Platform Nation.  Sad to put an end to such a fun weekly, but that&#8217;s the way of life.  On a more personal note, today is also the last day for me as a writer and editor for Platform Nation.  With my second kid on the way, and an increasingly diminishing free-time pool, I needed to make a cut somewhere.  I won&#8217;t draw out the goodbyes, but I want to thank everyone behind the scenes at Platform Nation for being such a supportive gaming family. In particular, thanks to Scott diMonda and Steve Artlip, who put up with me, took me under their wing, gave me a shot, and gave me a voice for over 2 years to talk about the stuff I love.  I would like to think I made the most out of what I was given, and I hope I provided interesting opinions, quality reviews, and fun question for everyone to read and respond to. Which brings me to my most important thanks: thanks to you, the readers.  Without your comments, emails, tweets and votes, all of this is just words in cyberspace.  Thanks for engaging with me and keeping this fun.</p>
<p>I do have some results to give you from all of the outstanding polls, so read on for some interesting numbers on how everyone has voted over the last few months of ASQs.</p>
<p><a href="http://www.platformnation.com/2011/10/26/a-simple-question-battlefield-3-release-issues/" target="_blank">Release Day Bugs</a> [14 votes] (Should high profile games be delayed if there are known issues that would be left unresolved at launch?): <strong>100% of you said <span style="color: #008000;">Yes</span></strong>.</p>
<p><a href="http://www.platformnation.com/2011/11/16/a-simple-question-skyrim/" target="_blank">Skyrim</a> [22 votes] (Do you plan on playing Skyrim straight through before going to another game?): <strong>68.2% of you said<span style="color: #008000;"> Yes</span></strong>.</p>
<p><a href="http://www.platformnation.com/2011/11/23/a-simple-question-xbox-360-dashboard-update/" target="_blank">Xbox 360 Dashboard Update</a> [25 votes] (What do you think of the proposed changes coming to your Xbox 360 Dashboard?): <strong>72.0% of you said <span style="color: #008000;">Love them!<span style="color: #000000;">, 20% said <span style="color: #0000ff;">Eh.. indifferent..</span>, and 8% said <span style="color: #ff0000;">Hate Them!</span></span></span></strong></p>
<p><a href="http://www.platformnation.com/2011/11/30/a-simple-question-the-best-current-gen-console/" target="_blank">The Best Current Gen Console</a> [24 votes] (If you had to do it again, knowing what you know now, what one console would you choose as your gaming platform of choice?): <strong>50% said <span style="color: #008000;">Xbox 360</span>, 41.7% said <span style="color: #0000ff;">PS3</span>, and 8.3% said <span style="color: #ff0000;">Wii</span>.</strong></p>
<p><a href="http://www.platformnation.com/2011/12/07/a-simple-question/" target="_blank">The Next Next-Generation Console</a> [169 votes] (Are you satisfied with the current generation of consoles (to the point that you&#8217;re not itching for the next generation just yet)?): <strong>50.9% of you said <span style="color: #ff0000;">No</span>.</strong></p>
<p><a href="http://www.platformnation.com/2011/12/14/a-simple-question-holiday-console-sales/" target="_blank">Holiday Console Sales</a> [14 votes] (Which company will have the best sales numbers (units sold) for their consoles in December?): <strong>57.1% said <span style="color: #008000;">Microsoft</span>, 28.6% said <span style="color: #0000ff;">Nintendo</span>, and 14.3% said <span style="color: #ff0000;">Sony</span>.</strong></p>
<p><a href="http://www.platformnation.com/2011/12/28/a-simple-question-entertainment-consoles/" target="_blank">Entertainment Consoles</a> [30 votes] (Do you prefer having your gaming console and media entertainment delivery separate?): <strong>63.3% of you said <span style="color: #008000;">Yes, I prefer them to be separate.</span></strong></p>
<p><a href="http://www.platformnation.com/2012/01/04/a-simple-question-physical-or-digital-game-copies/" target="_blank">Physical Or Digital Game Copies</a> [34 votes] (What do you think will be the method of delivery for games 10 years from now (physical copy vs. digital copy)?): <strong>41.2% said <span style="color: #008000;">All Digital</span>, 29.4% said Mostly Digital, Some Physical, 20.6% said <span style="color: #ff6600;">Mostly Physical, Some Digital</span>, and 8.8% said<span style="color: #ff0000;"> Evenly Split</span>.</strong></p>
<p><a href="http://www.platformnation.com/2012/01/11/a-simple-question-game-instruction-manuals/" target="_blank">Game Instruction Manuals</a> [36 votes] (Do you care that games are moving their instruction manuals online?): <strong>66.7% of you said <span style="color: #008000;">Yes, I consider it part of the game experience</span>.</strong></p>
<p><a href="http://www.platformnation.com/2012/01/25/a-simple-question-difficulty-settings/" target="_blank">Difficulty Settings</a> [15 votes] (What difficulty setting do you usually play a game on for your first playthrough?): <strong>73.3% said <span style="color: #008000;">Normal</span>, 20% said<span style="color: #0000ff;"> Hard</span>, and 6.7% said<span style="color: #ff0000;"> Easy</span>.</strong></p>
<p><a href="http://www.platformnation.com/2012/02/01/a-simple-question-staying-alive/" target="_blank">Staying Alive</a> [12 votes] (If the developers of a game you were looking forward to buying had to cut features, would you rather have a more robust single player experience, or more multiplayer options?): <strong>91.7% said <span style="color: #008000;">Better Single Player</span>.</strong></p>
<p><a href="http://www.platformnation.com/2012/02/08/a-simple-question-sequel-before-prequel/" target="_blank">Sequel Before Prequel</a> [34 votes] (If previous games of a series that you haven&#8217;t had an interest in (until the latest version) are available on your current console, what do you play first?): <strong>70.6% said <span style="color: #008000;">The earliest game in the series &#8211; I don&#8217;t want to miss out on the backstory</span>.</strong></p>
<p><a href="http://www.platformnation.com/2012/02/15/a-simple-question-mass-effect-3-creating-your-shepard/" target="_blank">Mass Effect 3 &#8211; Creating Your Shephard</a></p>
<p>What is your Shepard&#8217;s pre-service history? [93 votes]:<strong><span style="color: #008000;"> Spacer 44.1%</span>, <span style="color: #0000ff;">Earthborn 34.4%</span>, <span style="color: #ff0000;">Colonist 21.5</span></strong><span style="color: #ff0000;"><strong>%</strong></span><br />
What is your Shepard&#8217;s Psychological profile? [92 votes]: <strong><span style="color: #008000;">War Hero 60.9%</span>,<span style="color: #0000ff;"> Sole Survivor 32.6%</span>, <span style="color: #ff0000;">Ruthless 6.5%</span></strong><br />
How has your Shepard handled loss? [94 votes]: <strong><span style="color: #008000;">Saved Ashley Williams, lost Kaidan Alenko 59.6%</span>, <strong><span style="color: #0000ff;">Saved Kaidan Alenko, lost Ashley Williams 34%</span>, <span style="color: #ff0000;"><strong>Numerous: Many losses suffered that are impacting Shepard 6.4%</strong></span></strong></strong><br />
What class will your Shepard be? [93 votes]: <strong><span style="color: #008000;">Soldier 37.6%</span>, <strong><span style="color: #008080;">Vanguard 28%</span>, <strong><span style="color: #0000ff;">Infiltrator 11.8%</span>, <strong><span style="color: #993300;">Adept 10.8%</span>, <strong><span style="color: #ff6600;">Sentinel 7.5%</span>, <span style="color: #ff0000;"><strong>Engineer 4.3%</strong></span></strong></strong></strong></strong></strong></p>
<p><a href="http://www.platformnation.com/2012/02/22/a-simple-question-playstation-vita/" target="_blank">PlayStation Vita</a> [20 votes] (Will you be buying a PlayStation Vita this year?): <strong><span style="color: #ff0000;">60% said No.</span></strong></p>
<p><a href="http://www.platformnation.com/2012/02/29/a-simple-question-review-scores/" target="_blank">Review Scores</a> [9 votes] (If a publication does not explicitly state their review score policy, what do you assume a final review score means?): <strong>44.4% said <span style="color: #008000;"><strong>Quality</strong> of the game relative to all other games</span>, 33.3% said <strong><span style="color: #0000ff;">A purchase indicator</span>, and 22.2% said <strong><span style="color: #ff0000;">Quality of the game relative to other games in the genre</span>.</strong></strong></strong></p>
<p><a href="http://www.platformnation.com/2012/03/07/a-simple-question-multiplayer-invades-single-player/" target="_blank"> Multiplayer Invades Single Player</a> [71 votes] (Should games use multiplayer progress to influence the single player experience?): <strong>85.9% said <span style="color: #ff0000;">No</span></strong>.</p>
<p><a href="http://www.platformnation.com/2012/03/14/a-simple-question-with-recap-psychonauts-2/" target="_blank">Psychonauts 2</a> [41 votes] (Did you ever play Psychonauts, and would you want to play a sequel?): <strong>80.5% said</strong> <strong><span style="color: #008000;">Yes, I played Psychonauts, and yes I would want to play a sequel.</span>, 12.2% said <strong><span style="color: #0000ff;">No, I never played Psychonauts, and have no interest in a sequel.</span>, 7.3% said <strong><span style="color: #ff6600;">No, I never played Psychonauts, but yes I would want to play a sequel.</span>, and 0% said <strong><span style="color: #ff0000;">Yes, I played Psychonauts, but no, I wouldn&#8217;t want to play a sequel</span>.</strong></strong></strong></strong></p>
<p><a href="http://www.platformnation.com/2012/03/21/a-simple-question-harmonixs-new-game/" target="_blank">Hamonix&#8217;s New Game</a> [23 votes] (What do you think the new Harmonix game is going to be?):<strong> 52.2% said</strong> <strong><span style="color: #008000;">A new Rock Band offering</span>, 30.4% said <strong><span style="color: #0000ff;">Something else completely</span>, 8.7% said <strong><span style="color: #ff6600;">A new Dance Central offering</span>, and 8.7% said <strong><span style="color: #ff0000;">A new mobile/tablet (app) offering</span>.</strong></strong></strong></strong></p>
<p><a href="http://www.platformnation.com/2012/03/28/a-simple-question-pax-east-2012/" target="_blank">PAX East 2012</a> [8 votes] (What are (or would be) your 2 favorite things about PAX?): <strong>87.5% picked <span style="color: #008000;">The expo floor &#8211; playing new or not yet released games</span>, 37.5% said both <strong><span style="color: #0000ff;">The atmosphere</span> and <strong><span style="color: #0000ff;">The swag!!</span>, and 12.5% said both <strong><span style="color: #ff0000;">The panels</span> and <strong><span style="color: #ff0000;">The freeplay areas (console, tabletop, etc)</span>.</strong></strong></strong></strong></strong></p>
<p><a href="http://www.platformnation.com/2012/04/04/a-simple-question-rock-band-blitz/" target="_blank">Rock Band Blitz</a> [20 votes] (Will you be buying Rock Band Blitz?): <strong>75% of you said <span style="color: #008000;">Yes</span>.</strong></p>
<p><a href="http://www.platformnation.com/2012/04/11/a-simple-question-portable-gaming/" target="_blank">Portable Gaming</a> [17 votes] (What mobile device are you giving most of your portable gaming time to?): <strong>47.1% said</strong> <strong><span style="color: #008000;">Phone (iPhone, Android, WP7, etc)</span>, 35.3% said <strong><span style="color: #0000ff;">Dedicated Game System (3DS, Vita, etc)</span>, 17.6% said <strong><span style="color: #ff6600;">Other portable device (iPod Touch, etc)</span>, and 0% said <span style="color: #ff0000;">Tablet</span>.</strong></strong></strong></p>
<p>And that wraps it up for Platform Nation&#8217;s ASQ.  Thanks again for everyone&#8217;s participation over the years! Of course, you know I can&#8217;t end it without at least one or two questions for you to comment on, so&#8230;. what was your favorite ASQ that you answered?  What question would you have liked to ask everyone? Drop a comment below &#8211; I&#8217;ll be reading them.</p>
<p>Farewell, everyone.</p>
<p><a href="http://www.platformnation.com/2012/05/02/a-simple-question-fall-2012-game-release-showdown-finals/">View previous ASQ: Fall 2012 Game Release Showdown &#8211; Finals</a></p>
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		<title>Star Wars The Old Republic Drops 400000 Subscribers</title>
		<link>http://www.platformnation.com/2012/05/08/star-wars-the-old-republic-drops-400000-subscribers/</link>
		<comments>http://www.platformnation.com/2012/05/08/star-wars-the-old-republic-drops-400000-subscribers/#comments</comments>
		<pubDate>Tue, 08 May 2012 20:16:55 +0000</pubDate>
		<dc:creator>Stewart Loosemore (Stigweird85)</dc:creator>
				<category><![CDATA[Gaming]]></category>
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		<category><![CDATA[Substantial Drop]]></category>
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		<guid isPermaLink="false">http://www.platformnation.com/?p=113766</guid>
		<description><![CDATA[EA have confirmed that there has been a substantial drop in subscriptions for their MMO Star Wars: The Old Republic. The EA/Bioware title has dropped to 1,3 million subscriptions from 1.7 million. During an earnings call, EA chief financial officer [...]]]></description>
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<p>EA have confirmed that there has been a substantial drop in subscriptions for their MMO Star Wars: The Old Republic. The EA/Bioware title has dropped to 1,3 million subscriptions from 1.7 million.</p>
<p>During an earnings call, EA chief financial officer Ken Barker offered the following as an explanation for the 23.5% drop in subscriptions:</p>
<blockquote><p>&#8220;The substantial portion of the decrease [for The Old Republic] was due to lower numbers of trial players, upping the percentage of paying subscribers.&#8221;</p></blockquote>
<p>EA Labels president Frank Gibeau added:</p>
<blockquote><p>&#8220;Some of those casual customers have gone through a billing cycle and have decided not to subscribe to the game,&#8221;</p></blockquote>
<p>Some online pundits are suggestion that the drop is partly caused due to a fan boycott after the Mass Effect 3 controversy. EA tried to ease concerns by saying the drop was consistent with projections however that did not stop their shares dropping 10% in out of hours trading.</p>
<p>It&#8217;s not all doom and gloom though as before the game launched EA stated that they only needed 500000 active subscribers in order for the game to be profitable and despite the drop EA/Bioware are still sitting well above this magic number.</p>
<p>Source: <a href="http://www.bbc.co.uk/news/technology-17989756">BBC News</a>, <a href="http://www.digitalspy.co.uk/gaming/news/a380479/star-wars-the-old-republic-loses-400000-subscribers-since-february.html">DigitalSpy</a>, <a href="http://www.computerandvideogames.com/346694/star-wars-the-old-republic-loses-400000-subscribers/">CVG</a></p>
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		<title>New Dead Space Game By March 2013 (Is Probably Dead Space 3)</title>
		<link>http://www.platformnation.com/2012/05/08/new-dead-space-game-by-march-2013-is-probably-dead-space-3/</link>
		<comments>http://www.platformnation.com/2012/05/08/new-dead-space-game-by-march-2013-is-probably-dead-space-3/#comments</comments>
		<pubDate>Tue, 08 May 2012 14:01:32 +0000</pubDate>
		<dc:creator>Brent Nelson (emirparkreiner7)</dc:creator>
				<category><![CDATA[E3]]></category>
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		<guid isPermaLink="false">http://www.platformnation.com/?p=113697</guid>
		<description><![CDATA[EA announced that a new entry in the Dead Space franchise will be released during its fiscal year. EA&#8217;s fiscal year ends March 31st 2013, which presumably puts the game as a holiday 2012 or early 2013 release. My assumption [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/2012/05/08/new-dead-space-game-by-march-2013-is-probably-dead-space-3/dead-space-brute/" rel="attachment wp-att-113743"><img class="alignright size-full wp-image-113743" title="Dead-Space Brute" src="http://www.platformnation.com/wp-content/uploads/2012/05/Dead-Space-Brute-e1336485242934.jpg" alt="" width="300" height="215" /></a>EA announced that a new entry in the Dead Space franchise will be released during its fiscal year. EA&#8217;s fiscal year ends March 31st 2013, which presumably puts the game as a holiday 2012 or early 2013 release. My assumption would be early 2013 to keep from competing with Resident Evil 6 (and a lot of other titles).</p>
<p>It&#8217;s obvious to speculate that this new title will be Dead Space 3, but there have been several small stories lately to suggest this. In April, South African retailer BT Games started taking preorders for Dead Space 3. While this may sound like misinformation or a desperate plea for preorders, BT Games has taken preorders for games prior to their announcement before (which were revealed shortly after). E3 is right around the corner&#8230;</p>
<p>Suppose this new Dead Space game is NOT the third installment, but instead a spin-off like Dead Space: Extraction. Between animated films, novels, and comics, Dead Space has been constantly trying to expand as a &#8216;franchise&#8217;, so a deviation from the main series would fit in nicely. But what could it be? A team based survival game? A sequel to Extraction? Dead Space: Party?</p>
<p>All questions about this new Dead Space game should be answered at E3 2012; in particular, &#8220;What is it?&#8221;</p>
<p>Source: <a title="Need For Speed And Dead Space Titles Coming In Eas FY 2013" href="http://www.joystiq.com/2012/05/07/need-for-speed-and-dead-space-titles-coming-in-eas-fy-2013/">Joystiq</a></p>
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		<title>Atari.com User Passwords Potentially Stolen</title>
		<link>http://www.platformnation.com/2012/05/08/atari-com-user-passwords-potentially-stolen/</link>
		<comments>http://www.platformnation.com/2012/05/08/atari-com-user-passwords-potentially-stolen/#comments</comments>
		<pubDate>Tue, 08 May 2012 12:42:24 +0000</pubDate>
		<dc:creator>Vincent Lynch (racingfreak92)</dc:creator>
				<category><![CDATA[General Gaming]]></category>
		<category><![CDATA[atari database hacked]]></category>
		<category><![CDATA[Atari Inc]]></category>
		<category><![CDATA[cryptic database hacked]]></category>
		<category><![CDATA[Cryptic Studios]]></category>
		<category><![CDATA[tdu 2]]></category>
		<category><![CDATA[tdu2]]></category>
		<category><![CDATA[test drive unlimited 2]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=113739</guid>
		<description><![CDATA[Last month Cryptic Studios announced that In December 2010 a hacker had gained access to user database records, enabling them to make off with usernames and passwords. In 2010 Cryptic Studios was a subsidiary of Atari, and evidently they had [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/wp-content/uploads/2012/05/ataricom_logo100.jpg"><img src="http://www.platformnation.com/wp-content/uploads/2012/05/ataricom_logo100.jpg" alt="" title="ataricom_logo100" width="100" height="100" class="alignleft size-full wp-image-113741" /></a>Last month Cryptic Studios announced that In December 2010 a hacker had gained access to user database records, enabling them to make off with usernames and passwords. In 2010 Cryptic Studios was a subsidiary of Atari, and evidently they had been handling some of Atari&#8217;s records as well. </p>
<p>Atari has now announced that &#8220;the intrusion may have affected users on Atari’s databases as well.&#8221; In response they are resetting the details of any users who they believe to have been affected. &#8220;This will require you to reset your password upon attempting to log into each site separately to regain access to your account.  To do so, please refer to our website at http://atari.com/pages/cryptic-studios-security-notice-atari-websites for detailed instructions and more information about this issue, including instruction on resetting your in-game Test Drive Unlimited 2 password on PC.&#8221;</p>
<p>This intrusion only affects those who had accounts in December of 2010, so if you just signed up at Atari.com or TDU2.com this year you are safe. Atari did not disclose how many users may have been affected.</p>
<blockquote><p>Atari recently learned of a potential security violation in connection with the unauthorized access to Cryptic Studios’ user databases that occurred in December 2010.  At that time, Atari owned Cryptic and the intrusion may have affected users on Atari’s databases as well and, therefore, we are taking proactive measures to correct the issue. This includes notifying certain users who are registered on Atari.com and TDU2.com (Test Drive Unlimited 2).</p>
<p>As a precaution, on Atari.com and TDU2.com, we have reset all accounts for users which we believe were affected. This will require you to reset your password upon attempting to log into each site separately to regain access to your account.  To do so, please refer to our website at http://atari.com/pages/cryptic-studios-security-notice-atari-websites for detailed instructions and more information about this issue.</p>
<p>If the existing user name and password was used to access other online accounts, we highly recommend that you update those passwords as well.</p>
<p>We take the security of our user accounts very seriously and are investigating this issue further with Cryptic Studios.   Please note that this was not an intrusion on our existing database, but one that occurred prior to our divestment of Cryptic Studios in July of 2011.  Cryptic no longer manages Atari’s databases.  Our deepest apologies for the inconvenience.</p>
<p>Atari</p></blockquote>
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		<title>The Binding Of Isaac Expansion Coming May 28</title>
		<link>http://www.platformnation.com/2012/05/07/binding-of-isaac-expansion-coming-may-28/</link>
		<comments>http://www.platformnation.com/2012/05/07/binding-of-isaac-expansion-coming-may-28/#comments</comments>
		<pubDate>Mon, 07 May 2012 21:21:47 +0000</pubDate>
		<dc:creator>Adam Jagger (Krazy XP)</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[General Gaming]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[press]]></category>
		<category><![CDATA[Army]]></category>
		<category><![CDATA[Art Style]]></category>
		<category><![CDATA[Crying Child]]></category>
		<category><![CDATA[Downloadable Content]]></category>
		<category><![CDATA[Early November]]></category>
		<category><![CDATA[Edmund Mcmillen]]></category>
		<category><![CDATA[Enemies]]></category>
		<category><![CDATA[Florian]]></category>
		<category><![CDATA[Game Downloading]]></category>
		<category><![CDATA[Game List]]></category>
		<category><![CDATA[God]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[Last September]]></category>
		<category><![CDATA[Monster]]></category>
		<category><![CDATA[New Music]]></category>
		<category><![CDATA[Running]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Teaser Trailer]]></category>
		<category><![CDATA[Unique Art]]></category>
		<category><![CDATA[Wrath Of The Lamb]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=113635</guid>
		<description><![CDATA[The Binding of Isaac hit Steam for download last September, it is designed by Edmund McMillen and Florian Himsl. Edmund, as you should be able to see from the unique art style of the game, also worked on the extremely [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/2012/05/07/binding-of-isaac-expansion-coming-may-28/bindingofisaacdlc/" rel="attachment wp-att-113637"><img class="size-large wp-image-113637 aligncenter" title="bindingofisaacdlc" src="http://www.platformnation.com/wp-content/uploads/2012/05/bindingofisaacdlc-525x283.jpg" alt="" width="525" height="283" /></a><br />
<em>The Binding of Isaac</em> hit Steam for download last September, it is designed by Edmund McMillen and Florian Himsl. Edmund, as you should be able to see from the unique art style of the game, also worked on the extremely popular <em>Super Meat Boy</em> that launched on XBLA in late 2010.</p>
<p>I got my hands on the game by downloading the Humble Indie Bundle that launched in early November and thoroughly enjoyed playing it. The game has a really great and unique art style. The game follows a crying child called Isaac, his mother receives a message from God demanding the life of her son and at this point Isaac decides to run into the monster-filled basement to escape her. This isn&#8217;t really covered in the game too much and you&#8217;ll find yourself a majority of the game running around with an army of varied enemies chasing you about.</p>
<p>Good news for fans of <em>The Binding of Isaac</em> as a downloadable content pack titled &#8220;Wrath of the Lamb&#8221; has been announced and it is coming to PC on May 28th, it will cost the cheap price of $3 and add around 50% extra content on top of the original game, the list is way too long, but in the content there will be over 100 new items, 5 new chapters, 20+ new enemies, new bosses, new room types, new music tracks, a new final chapter and tons more.</p>
<p>Look for the release of <em>The Binding Of Isaac: Wrath of the Lamb</em> at the end of this month on Steam for the cheap price of $3. Check out the teaser trailer below.</p>
<p>&nbsp;</p>
<p><iframe id="viddler-696ab7c5" src="//www.viddler.com/embed/696ab7c5/?f=1&#038;offset=0&#038;autoplay=0&#038;secret=93884218&#038;disablebranding=0&#038;view_secret=93884218" width="545" height="349" frameborder="0"></iframe></p>
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		<title>Microsoft To Stream E3 Press Conference Over Xbox LIVE</title>
		<link>http://www.platformnation.com/2012/05/07/microsoft-to-steam-e3-press-conference-over-xbox-live/</link>
		<comments>http://www.platformnation.com/2012/05/07/microsoft-to-steam-e3-press-conference-over-xbox-live/#comments</comments>
		<pubDate>Mon, 07 May 2012 20:30:52 +0000</pubDate>
		<dc:creator>Mike Hudec (dolenraug)</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[General Gaming]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Bandwagon]]></category>
		<category><![CDATA[E3 Live]]></category>
		<category><![CDATA[Electronic Entertainment Expo]]></category>
		<category><![CDATA[Microsoft Press]]></category>
		<category><![CDATA[Press Conferences]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Steam Press]]></category>
		<category><![CDATA[Viable Option]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[Xbox Live]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=113629</guid>
		<description><![CDATA[If you&#8217;re the kind of person who wants to stay up to date on what&#8217;s going on in the industry of video games, then you probably pay attention to E3. But, if you&#8217;re like me, then actually attending the Electronic [...]]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;re the kind of person who wants to stay up to date on what&#8217;s going on in the industry of video games, then you probably pay attention to E3. But, if you&#8217;re like me, then actually <em>attending</em> the Electronic Entertainment Expo isn&#8217;t really a viable option.</p>
<p><a href="http://www.platformnation.com/2012/05/07/microsoft-to-steam-e3-press-conference-over-xbox-live/microsoft-2011-e3-press-conference/" rel="attachment wp-att-113630"><img src="http://www.platformnation.com/wp-content/uploads/2012/05/microsoft-2011-e3-press-conference.jpg" alt="" title="microsoft-2011-e3-press-conference" width="500" height="341" class="aligncenter size-full wp-image-113630" /></a></p>
<p>Luckily, all hope is not lost. Although you&#8217;re going to miss out on what&#8217;s happening on the show floor, many of the press conferences are usually streamed over the internet. On top of that, last year, Sony streamed their press conference over the PS3&#8242;s Home. This year Microsoft is going to hop on the bandwagon and stream their conference over Xbox LIVE.</p>
<p>If you&#8217;re interested in seeing what announcements Microsoft will have, tune in on Monday, June 4th at 10:00 a.m. PST. Sony will be live at 6:00 p.m. that evening.</p>
<p>Source: <a href="http://www.giantbomb.com/news/microsoft-streaming-e3-press-conference-via-xbl/4127/">GiantBomb</a></p>
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