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	<title>Platform Nation &#187; Wii</title>
	<atom:link href="http://www.platformnation.com/category/gaming/nintendo/wii/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.platformnation.com</link>
	<description>United We Game!</description>
	<lastBuildDate>Thu, 09 Feb 2012 17:24:14 +0000</lastBuildDate>
	<language>en</language>
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		<copyright>Copyright © Platform Nation 2011 </copyright>
	<managingEditor>Steve@platformnation.com (Steve@platformnation.com)</managingEditor>
	<webMaster>Steve@platformnation.com (Steve@platformnation.com)</webMaster>
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	<ttl>1440</ttl>
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		<title>Platform Nation</title>
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	<itunes:summary>Platform Nation is a collaboration of several gaming podcasts who decided it would be best for our gamers, the podcasters and the rest of the gaming community if they came together to share efforts. Together we have a larger voice in the community for the gamers that we strive to speak for. We share the same forums and for the most part, share the same listeners. After all, we are a community, not a network  Platform Nation, United We Game.</itunes:summary>
	<itunes:keywords>xbox, 360, playstation, ps3, movies, television, video, game</itunes:keywords>
	<itunes:category text="Games &#38; Hobbies" />
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Video Games" />
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	<itunes:category text="Technology" />
	<itunes:author>Steve@platformnation.com</itunes:author>
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		<itunes:name>Steve@platformnation.com</itunes:name>
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		<item>
		<title>Order Up! BurgerTime World Tour Coming To Wii Tomorrow</title>
		<link>http://www.platformnation.com/2012/02/08/order-up-burgertime-world-tour-coming-to-wii-tomorrow/</link>
		<comments>http://www.platformnation.com/2012/02/08/order-up-burgertime-world-tour-coming-to-wii-tomorrow/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 23:49:27 +0000</pubDate>
		<dc:creator>Adam Jagger (Krazy XP)</dc:creator>
				<category><![CDATA[Gaming]]></category>
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		<category><![CDATA[Arcade Classic]]></category>
		<category><![CDATA[Burger Chef]]></category>
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		<category><![CDATA[Games World]]></category>
		<category><![CDATA[John Greiner]]></category>
		<category><![CDATA[Montalvo]]></category>
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		<category><![CDATA[Platforming]]></category>
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		<guid isPermaLink="false">http://www.platformnation.com/?p=108785</guid>
		<description><![CDATA[BurgerTime World Tour released for Xbox 360 and PSN in November 2011. If you aren&#8217;t aware of what a BurgerTime game entails, it&#8217;s a hectic platforming-puzzler game in which you are in control of world-renown burger chef Peter Pepper. You [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/2012/02/08/order-up-burgertime-world-tour-coming-to-wii-tomorrow/burgertime-4/" rel="attachment wp-att-108786"><img class="wp-image-108786 alignright" title="burgertime" src="http://www.platformnation.com/wp-content/uploads/2012/02/burgertime.jpg" alt="" width="340" height="183" /></a>BurgerTime World Tour released for Xbox 360 and PSN in November 2011. If you aren&#8217;t aware of what a BurgerTime game entails, it&#8217;s a hectic platforming-puzzler game in which you are in control of world-renown burger chef Peter Pepper. You have to create enormous burgers while escaping from some crazy food-gone-wild enemies.</p>
<p>This BurgerTime experience evolves the arcade classic and enhances it with a unique 3D rotating environment. Platform Nation&#8217;s <a href="http://www.platformnation.com/author/rjmontalvo/">Rich Montalvo</a> has reviewed the Xbox 360 version of the game and it looks like he really enjoyed it, even if the difficulty drove him insane. Check out his review <a href="http://www.platformnation.com/2011/11/11/burgertime-world-tour-review-xbla/">here</a>. Also another article to check out is this <a href="http://www.platformnation.com/2011/10/20/platform-nation-interviews-john-greiner-head-of-monkeypaw-games/">really interesting interview</a> that Rich had with John Greiner, Head of the BurgerTime development studio, Monkeypaw Games.</p>
<p>BurgerTime World Tour hits WiiWare on February 9 and will cost 1000 Wii Points.</p>
]]></content:encoded>
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		<item>
		<title>Battleship: The Movie: The Video Game</title>
		<link>http://www.platformnation.com/2012/02/08/battleship-the-movie-the-video-game/</link>
		<comments>http://www.platformnation.com/2012/02/08/battleship-the-movie-the-video-game/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 20:58:51 +0000</pubDate>
		<dc:creator>Tim Poon (mockenoff)</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[Gaming]]></category>
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		<category><![CDATA[Microsoft]]></category>
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		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Aliens]]></category>
		<category><![CDATA[Battleship]]></category>
		<category><![CDATA[Board Game]]></category>
		<category><![CDATA[Double Helix]]></category>
		<category><![CDATA[Hasbro]]></category>
		<category><![CDATA[Magic Pockets]]></category>
		<category><![CDATA[maritime conflict]]></category>
		<category><![CDATA[Milton Bradley]]></category>
		<category><![CDATA[Movie Adaptation]]></category>
		<category><![CDATA[naval warfare]]></category>
		<category><![CDATA[Rihanna]]></category>
		<category><![CDATA[Taylor Kitsch]]></category>
		<category><![CDATA[video game adaptation]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=108764</guid>
		<description><![CDATA[It was inevitable, I guess, but in a way that you&#8217;d hope it would never happen, sort of like how you keep telling yourself you&#8217;re not going to eat the whole pizza, but it&#8217;s Friday and you had a rough [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/2012/02/08/battleship-the-movie-the-video-game/battleship-video-game/" rel="attachment wp-att-108765"><img src="http://www.platformnation.com/wp-content/uploads/2012/02/battleship-video-game.jpg" alt="" title="Battleship" width="620" height="349" class="aligncenter size-full wp-image-108765" /></a></p>
<p>It was inevitable, I guess, but in a way that you&#8217;d hope it would never happen, sort of like how you keep telling yourself you&#8217;re not going to eat the whole pizza, but it&#8217;s Friday and you had a rough day and&#8230;</p>
<p>Anyways, Battleship, <a href="http://www.hasbro.com/common/instruct/BattleShip_(2002).PDF" title="Official Hasbro Battleship rules (2002)">the classic board game from Milton Bradley</a>, has now gone from <a href="http://www.battleshipmovie.com/" title="Battleship | Official Site for the Battleship Film | In Theaters May 2012">a movie</a> to <a href="http://www.battleshipthevideogame.com/" title="BATTLESHIP THE VIDEO GAME">a video game</a>. For me, this is one step of extrapolation too far. As far as the entire known universe is concerned, the board game had no discernible plot, characters, or setting aside from a four-sided body of water of indeterminate size that may or may not be hosting a maritime conflict. To make this a movie, this meant applying a thick slab of creativity gravy all over the offering, i.e. <a href="http://media.screened.com/uploads/1/13003/599959-b.jpg" title="Battleship movie poster">putting in aliens</a>.</p>
<p>Now, developer <a href="http://www.doublehelixgames.com/" title="Double Helix | Games Are in Our DNA">Double Helix Games</a> is concocting an entirely new story to go alongside the movie with the Battleship video game in which you play as demolitions expert Cole Mathis. How his possibly (probably?) victorious actions coincide with those of super alien-fighting duo Taylor Kitsch and Rihanna remains to be seen, but the game itself will feature the &#8220;merging of tactical and action elements&#8221; where players will &#8220;fend off the enemy beachside while ordering attacks against their marine counterpart.&#8221;</p>
<p><object width="620" height="349"><param name="movie" value="http://www.youtube.com/v/Zn1KpTRKK8U?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Zn1KpTRKK8U?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="620" height="349" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>This sounds like it could be an interesting blend as the press release purports &#8220;seamlessly switching&#8221; between the two modes of play, but like I said, this is a video game based on a movie, and those don&#8217;t necessarily have a good track record, let alone those that are based on a movie that is based on a 80-year-old board game. Look for it on May 15<sup>th</sup> for Xbox 360, PS3, and Wii with portable versions from developer Magic Pockets for the 3DS and DS handhelds.</p>
<p>Source: <a href="http://www.joystiq.com/2012/02/08/battleship-movie-adapted-into-an-fps-by-double-helix/" title="Battleship movie adapted into FPS by Double Helix | Joystiq">Joystiq</a></p>
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		<title>Game Group Plc Cuts Staff At Head Office</title>
		<link>http://www.platformnation.com/2012/02/07/game-group-plc-cuts-stuff-at-head-office/</link>
		<comments>http://www.platformnation.com/2012/02/07/game-group-plc-cuts-stuff-at-head-office/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 14:52:53 +0000</pubDate>
		<dc:creator>Stewart Loosemore (Stigweird85)</dc:creator>
				<category><![CDATA[DS]]></category>
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		<category><![CDATA[Brennan]]></category>
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		<category><![CDATA[Commercial Strategy]]></category>
		<category><![CDATA[Credit Agreements]]></category>
		<category><![CDATA[Dave Hughes]]></category>
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		<category><![CDATA[Job Losses]]></category>
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		<category><![CDATA[restructure]]></category>
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		<guid isPermaLink="false">http://www.platformnation.com/?p=108626</guid>
		<description><![CDATA[After a rough week for Game Group Plc the inevitable has happened and GAME&#160;has confirmed job losses at its Basingstoke headquarters. A total of 46 roles roughly 10% of the workforce at the head office in Basingstoke have been cut. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/wp-content/uploads/2012/02/gamestation_2-525x3491.jpg"><img class="aligncenter size-full wp-image-108487" title="gamestation_2-525x349" src="http://www.platformnation.com/wp-content/uploads/2012/02/gamestation_2-525x3491.jpg" alt="" width="525" height="349" /></a></p>
<p>After a rough week for Game Group Plc the inevitable has happened and GAME&nbsp;has confirmed job losses at its Basingstoke headquarters.</p>
<p>A total of 46 roles roughly 10% of the workforce at the head office in Basingstoke have been cut. A spokesperon for GAME&nbsp;said:</p>
<blockquote><p>“The proposed restructure will result in around 46 fewer roles at our central support centre in Basingstoke..Our proposed new structure will change the way that we operate and will enable us to be significantly more efficient in our relationships with suppliers and customers.</p></blockquote>
<p>Amongst the layoffs, &nbsp;there is a also a corporate restructure with several people taking new positions within the company. Former commercial strategy director Tricia Brennan became chief commercial officer, while the new channel director is the former&nbsp;managing director Tom Devine. The man who was in charge of the recent relaunch of <a href="http://www.game.co.uk">www.game.co.uk</a>&nbsp;Dave Hughes will leave the company in March.</p>
<p>GAME <a href="http://www.platformnation.com/2012/02/03/game-group-financial-status-and-mass-effect-3-ce-update/">recently dodged a bullet</a> after it was able to renegotiate credit agreements with major lenders and publishers allowing for it to get stock of the newest titles. However as <a href="http://www.platformnation.com/2012/02/02/game-reviewing-overseas-business-plans/">rumoured</a>&nbsp;it is selling it&#8217;s overseas business as has set a deadline of this Friday for companies to make an offer.</p>
<p>Source: <a href="http://www.digitalspy.co.uk/gaming/news/a364372/game-announces-job-losses-at-basingstoke-headquarters.html">DigitalSpy</a>, <a href="http://www.mcvuk.com/news/read/game-confirms-46-job-losses-from-basingstoke-hq/090842">MCV</a></p>
<p>&nbsp;</p>
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		<title>GAME Group Plc Financial Status And Mass Effect 3 CE Update</title>
		<link>http://www.platformnation.com/2012/02/03/game-group-financial-status-and-mass-effect-3-ce-update/</link>
		<comments>http://www.platformnation.com/2012/02/03/game-group-financial-status-and-mass-effect-3-ce-update/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 16:15:53 +0000</pubDate>
		<dc:creator>Stewart Loosemore (Stigweird85)</dc:creator>
				<category><![CDATA[DS]]></category>
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		<guid isPermaLink="false">http://www.platformnation.com/?p=108460</guid>
		<description><![CDATA[Game Group Plc has been in the news everyday this week. For those&#160;not keeping track&#160;click&#160;here and here&#160;to get up to speed. Today Game Group Plc released a press statement: Having received support from its stakeholders and lenders, the Board now [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/wp-content/uploads/2012/02/gamestation_2.jpg"><img class="aligncenter size-large wp-image-108400" title="gamestation_2" src="http://www.platformnation.com/wp-content/uploads/2012/02/gamestation_2-525x349.jpg" alt="" width="525" height="349"></a></p>
<p>Game Group Plc has been in the news everyday this week. For those&nbsp;not keeping track&nbsp;click&nbsp;<a href="http://www.platformnation.com/2012/02/01/high-street-game-retailer-facing-credit-stock-issues/">here </a>and <a href="http://www.platformnation.com/2012/02/02/game-reviewing-overseas-business-plans/">here</a>&nbsp;to get up to speed.</p>
<p>Today Game Group Plc released a press statement:</p>
<blockquote><p>Having received support from its stakeholders and lenders, the Board now believes that GAME will meet its covenant tests for the period to 31 January 2012 when tested on 27 February 2012. The Board now expects that the loss before tax and non recurring items will be around £18m for the year to 31 January 2012.</p>
<p>Financing update:</p>
<p>Further to the announcement earlier today, the Board of GAME is pleased to announce that it has now concluded discussions with its lending syndicate and agreed revised terms for its facilities.</p>
<p>Under the terms of the revised facilities, the Group has agreed to operate within lower limits of its existing facilities than was previously available. These revised facilities will allow the company to continue to trade. The Group has also agreed to provide an updated strategic plan for review, and approval in part, by the lenders. This plan will cover all aspects of the business&#8217;s activities and strategy, including its overseas operations.</p>
<p>Ian Shepherd, CEO of GAME said &#8220;We&#8217;re pleased to reach agreement with our lenders, but should be under no illusions about the challenges in our market or the hard work that is required to deliver our strategic plan.&#8221;</p></blockquote>
<p>So the saga of Game Group Plc&nbsp;hasn&#8217;t ended&nbsp;yet, but its future is&nbsp;far from secure. In the short-term&nbsp;for people (like me) who&nbsp;have an existing order with GAME for the Mass Effect 3 Collectors Edition, BioWare&#8217;s Community Coordinator Chris Priestly&nbsp;offers some reassurances:<br />
<blockquote>Nothing is going to happen to Game before March.</p>
<p>They also now have the ME3 DLC&nbsp;listed on their site, so take that as a good sign.</p></blockquote>
<p>While it&#8217;s hardly a ringing endorsement for the future of GAME, it is at least something.</p>
<p>Source: <a href="http://www.gamegroup.plc.uk/gmg_plc/investors/news/2012pr/2012-02-02a/">Game Group Plc</a>, <a href="http://social.bioware.com/forum/1/topic/323/index/9060159/5">Bioware</a></p>
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		<title>Darksiders 2 Coming June, Metro: Last Light Delayed</title>
		<link>http://www.platformnation.com/2012/02/02/darksiders-2-coming-june-metro-last-light-delayed/</link>
		<comments>http://www.platformnation.com/2012/02/02/darksiders-2-coming-june-metro-last-light-delayed/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 01:45:11 +0000</pubDate>
		<dc:creator>Adam Jagger (Krazy XP)</dc:creator>
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		<guid isPermaLink="false">http://www.platformnation.com/?p=108448</guid>
		<description><![CDATA[THQ&#8217;s third-quarter financial earnings report has revealed some juicy pieces of information about Darksiders 2 and Metro Last Light. First, the good news is that we finally have a release date for Darksiders 2, the highly anticipated sequel to the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/2012/02/02/darksiders-2-coming-june-metro-last-light-delayed/metrolastlight/" rel="attachment wp-att-108449"><img class="aligncenter  wp-image-108449" title="metrolastlight" src="http://www.platformnation.com/wp-content/uploads/2012/02/metrolastlight-525x297.jpg" alt="" width="465" height="263"></a><br />
THQ&#8217;s third-quarter financial earnings report has revealed some juicy pieces of information about <em>Darksiders 2</em> and <em>Metro Last Light.</em></p>
<p>First, the good news is that we finally have a release date for <em>Darksiders 2</em>, the highly anticipated sequel to the early 2010 hit. <em>Darksiders 2</em> promises to bring more of the insane apocalyptic gameplay from the original. Platform Nation&#8217;s Scott diMonda wrote a great first look of the game; here&#8217;s a snippet of what he had to say.<em>&#8220;Darksiders II: Death Lives shows a lot of promise. Death and I will be a match made in heaven, and it looks like we will be spending some quality time together in the future trying to clear War’s name.&#8221;</em>. Check out the rest of Scott&#8217;s First Look <a href="http://www.platformnation.com/2012/01/24/first-look-at-darksiders-ii-death-lives/">here</a>.</p>
<p>With this earnings report comes information that <em>Metro: Last Light</em> has been delayed to the first quarter of 2013. This really doesn&#8217;t bother me and they can take as much time on this game as they like. The gameplay videos <a href="http://www.platformnation.com/2011/08/11/metro-last-light-gameplay-video/">released late last year</a> really impressed me. The graphics engine that Metro uses really makes the lighting effect blossom and look great. Hopefully this delay will give them a little extra time to make the game look even better than it already does.</p>
<p>Source: <a href="http://www.joystiq.com/2012/02/02/metro-last-light-delayed-to-q1-2013/">Joystiq</a>, <a href="http://investor.thq.com/phoenix.zhtml?c=96376&amp;p=irol-newsArticle&amp;ID=1656195&amp;highlight=">THQ</a></p>
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		<title>GAME Group Plc &#8211; Reviewing Overseas Business Plans</title>
		<link>http://www.platformnation.com/2012/02/02/game-reviewing-overseas-business-plans/</link>
		<comments>http://www.platformnation.com/2012/02/02/game-reviewing-overseas-business-plans/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 13:00:43 +0000</pubDate>
		<dc:creator>Stewart Loosemore (Stigweird85)</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Gaming]]></category>
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		<guid isPermaLink="false">http://www.platformnation.com/?p=108399</guid>
		<description><![CDATA[After much speculation yesterday about GAME and their current financial troubles, Game Group Plc&#160;- The Owners of GAME and Gamestation issued a statement this morning: In response to press speculation the GAME Group plc confirms that it is in ongoing [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/wp-content/uploads/2012/02/gamestation_2.jpg"><img class="size-large wp-image-108400 aligncenter" title="gamestation_2" src="http://www.platformnation.com/wp-content/uploads/2012/02/gamestation_2-525x349.jpg" alt="" width="525" height="349"></a></p>
<p>After much speculation yesterday about <a href="http://www.platformnation.com/2012/02/01/high-street-game-retailer-facing-credit-stock-issues/">GAME </a>and their current financial troubles, Game Group Plc&nbsp;- The Owners of GAME and Gamestation issued a statement this morning:<br />
<blockquote>In response to press speculation the GAME Group plc confirms that it is in ongoing dialogue with its lending syndicate to reach agreement on revised terms for its facilities. As part of these discussions, the lending syndicate is reviewing a strategic plan of the company which includes a review of its overseas operations.</p>
<p>A further announcement will be provided once discussions with its lending syndicate have concluded.</p></blockquote>
<p>It&#8217;s also worth noting that yesterday EA boss John Riccitiello told investors,<br />
<blockquote>&#8220;We are concerned with the financial condition of one of our major European retail partners, which could lead to both increased bad debt and lost sales.”</p></blockquote>
<p>John Riccitiello isn&#8217;t the only concerned person at EA with CFO Eric Brown stating,<br />
<blockquote>&#8220;We are focused on some isolated European retailer issues that have recently been announced. A negative outcome could adversely affect our Q4 results.&#8221;</p></blockquote>
<p>On a personal note, I have had my up and downs with GAME but they are the exclusive retailer of the Mass Effect 3 collectors edition here in the UK, and I wouldn&#8217;t be happy if my pre-order which is about 6 months old was cancelled.</p>
<p>Source: <a href="http://www.gamegroup.plc.uk/gmg_plc/investors/news/2012pr/2012-02-02/">GAME</a>, <a href="http://www.mcvuk.com/news/read/ea-recognises-the-implications-of-potential-game-collapse/090606?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+mcvuk%2Fstream+%28MCV%3A+Home+Stream%29">MCV</a>, <a href="http://www.computerandvideogames.com/334257/game-reviewing-overseas-business/">CVG</a></p>
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		<title>High Street Game Retailer Facing Credit &amp; Stock Issues</title>
		<link>http://www.platformnation.com/2012/02/01/high-street-game-retailer-facing-credit-stock-issues/</link>
		<comments>http://www.platformnation.com/2012/02/01/high-street-game-retailer-facing-credit-stock-issues/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 17:40:38 +0000</pubDate>
		<dc:creator>Stewart Loosemore (Stigweird85)</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[Gaming]]></category>
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		<category><![CDATA[Worth Noting That]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=108334</guid>
		<description><![CDATA[This post has a somewhat limited audience but may have an impact across the pond should these rumours prove true. Currently floating around the internet are various rumours regarding high street retailer Game. These vary from not paying staff(not true) [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/wp-content/uploads/2012/02/game.jpg"><img class="alignright size-full wp-image-108344" title="gameSTORE" src="http://www.platformnation.com/wp-content/uploads/2012/02/game.jpg" alt="" width="172" height="132" /></a>This post has a somewhat limited audience but may have an impact across the pond should these rumours prove true.</p>
<p>Currently floating around the internet are various rumours regarding high street retailer Game. These vary from not paying staff(not true) to long existing pre-orders being cancelled (partially true based on Twitter rage) and not having stock of this weeks big releases(also not true).&nbsp; However while these rumours were/are concerning the biggest worry is that Game has lost their credit insurance. What this means is that they may not have credit to purchase new stock with one anonymous source (does any news story ever have a named source these days) saying:</p>
<blockquote><p>No credit from the agencies means no stock for the stores. It’s going to get worse before it gets better. You won’t find a new release this Friday</p></blockquote>
<p>Obviously these rumours have been denied by Game but the original source of the story (MCV) has confirmed that Game</p>
<blockquote><p>is facing challenges regarding its credit insurance and that its financial landscape has changed significantly since the beginning of the year..The chain admitted last month that it will struggle to meet EBITDA covenants requirements by February 27<sup>th</sup>.</p></blockquote>
<p>&nbsp;It&#8217;s worth noting that Game trades and is a market leader in several locations worldwide.&nbsp;</p>
<blockquote>
<table width="100%" border="1" cellpadding="0">
<tbody>
<tr>
<td><strong>GAME territory</strong></td>
<td><strong>GAME market position</strong></td>
</tr>
<tr>
<td>UK &amp; Ireland</td>
<td>Market leader</td>
</tr>
<tr>
<td>France</td>
<td>Fourth</td>
</tr>
<tr>
<td>Spain</td>
<td>Market leader</td>
</tr>
<tr>
<td>Scandinavia</td>
<td>Market leader</td>
</tr>
<tr>
<td>Australia</td>
<td>Fourth</td>
</tr>
<tr>
<td>Czech Republic</td>
<td>Market leader</td>
</tr>
</tbody>
</table>
</blockquote>
<p>While a collapse of Game wouldn&#8217;t affect everybody, it would show that it is possible for a major dedicated games retailer to fail and could be the start of things to come.</p>
<p>Source: <a href="http://www.computerandvideogames.com/334118/game-facing-credit-problems-possible-stock-issues/?cid=OTC-RSS&amp;attr=CVG-General-RSS">CVG</a>&nbsp;<a href="http://www.mcvuk.com/news/read/new-releases-will-be-at-game-this-friday/090551">MVC</a></p>
<p>&nbsp;</p>
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		<title>Rumour: Assassin&#8217;s Creed 3 To Be Set During American Revolution?</title>
		<link>http://www.platformnation.com/2012/01/29/rumour-assassins-creed-3-to-be-set-during-american-revolution/</link>
		<comments>http://www.platformnation.com/2012/01/29/rumour-assassins-creed-3-to-be-set-during-american-revolution/#comments</comments>
		<pubDate>Sun, 29 Jan 2012 19:50:17 +0000</pubDate>
		<dc:creator>Mitchel Broussard (a long way down)</dc:creator>
				<category><![CDATA[Gaming]]></category>
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		<category><![CDATA[18th Century]]></category>
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		<guid isPermaLink="false">http://www.platformnation.com/?p=108091</guid>
		<description><![CDATA[Any true Assassin&#8217;s Creed fan could tell you that the year 2012 has a prominent role in the overarching mythos of the series, ever since the first game back in 2007. So it was always safe to bet that a major [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/2012/01/29/rumour-assassins-creed-3-to-be-set-during-american-revolution/assassins_creed_large/" rel="attachment wp-att-108095"><img class="aligncenter size-large wp-image-108095" title="assassins_creed_large" src="http://www.platformnation.com/wp-content/uploads/2012/01/assassins_creed_large-525x328.jpg" alt="" width="525" height="328" /></a></p>
<p>Any true <em>Assassin&#8217;s Creed</em> fan could tell you that the year 2012 has a prominent role in the overarching mythos of the series, ever since the first game back in 2007. So it was always safe to bet that a major final moment considering the Desmond storyline would surface sometime during this year. Now sources close to the project are telling the website CVG that we will hear an official announcement before March 31st, and that what they&#8217;re calling <em>Assassin&#8217;s Creed III </em>will take place during the American Revolution. I think taking such a huge leap in time is a brilliant idea (although I still drool at the idea of an entirely modern <em>Assassin&#8217;s Creed</em> game.. or Egypt during King Tut&#8217;s reign.. or China around the time the Great Wall was being erected), and I love the possibilities such a hostile and brutal era has for the series.</p>
<blockquote><p>The exciting switch to the 18th century conflict will mark the series&#8217; &#8216;<a href="http://www.computerandvideogames.com/333495/assassins-creed-3-will-be-series-biggest-yet-ubisoft/">biggest instalment yet</a>&#8216;, according to Ubisoft, and our insider indicates the game will be publicly showcased before the end of the company&#8217;s fiscal year on March 31.</p>
<p>The American setting was first hinted in Assassin&#8217;s Creed: Brotherhood&#8217;s &#8216;Da Vinci Disappearance&#8217; DLC, which drip-fed players a set of coordinates leading to New York state, USA.</p>
<p>Another hint featured in the ending of latest series entry, Revelations, when a futuristic globe hovered over the US (pictured).</p>
<p>Perhaps the biggest indication though came late last year, when a <a href="http://www.computerandvideogames.com/333754/assassins-creed-heads-to-american-revolution-rumour/">Ubisoft survey</a> asked fans where they&#8217;d like to see Assassin&#8217;s Creed go next. The options included, &#8220;The confrontation between British colonists and native Americans during The American Revolution.&#8221;</p></blockquote>
<p>Source: <a title="AC3" href="http://www.computerandvideogames.com/333754/assassins-creed-heads-to-american-revolution-rumour/" target="_blank">CVG.com</a></p>
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		<title>Unnecessary Analysis: Octorok</title>
		<link>http://www.platformnation.com/2012/01/28/unnecessary-analysis-octorok/</link>
		<comments>http://www.platformnation.com/2012/01/28/unnecessary-analysis-octorok/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 23:58:05 +0000</pubDate>
		<dc:creator>Bobby Gonzalez (nerdygonzo)</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[Gaming]]></category>
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		<category><![CDATA[Nintendo]]></category>
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		<category><![CDATA[Beak]]></category>
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		<category><![CDATA[Exceptions]]></category>
		<category><![CDATA[Eyesight]]></category>
		<category><![CDATA[Narrow Mouth]]></category>
		<category><![CDATA[Octopus]]></category>
		<category><![CDATA[Octopuses]]></category>
		<category><![CDATA[Prefix]]></category>
		<category><![CDATA[Proboscis]]></category>
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		<category><![CDATA[Small Animals]]></category>
		<category><![CDATA[Small Mammals]]></category>
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		<category><![CDATA[Suction Cups]]></category>
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		<category><![CDATA[Zelda Game]]></category>
		<category><![CDATA[Zelda Universe]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=108074</guid>
		<description><![CDATA[In Unnecessary Analysis I&#8217;ll spend way too much time and much to much effort in coming up with random theories about inconsequential things in video games. Our first entry will be Link&#8217;s famous enemy, the Octorok. Let’s start with the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/wp-content/uploads/2012/01/250px-Octorok_Artwork_Ocarina_of_Time.png"><img src="http://www.platformnation.com/wp-content/uploads/2012/01/250px-Octorok_Artwork_Ocarina_of_Time.png" alt="" title="250px-Octorok_Artwork_(Ocarina_of_Time)" width="250" height="144" class="aligncenter size-full wp-image-108077" /></a></p>
<p>In Unnecessary Analysis I&#8217;ll spend way too much time and much to much effort in coming up with random theories about inconsequential things in video games.  Our first entry will be Link&#8217;s famous enemy, the Octorok.  </p>
<p>Let’s start with the Octorok’s name.  The ‘rok’ part is easy.  These creatures are famous for their ability to spit rocks out of their mouth with great velocity and accuracy.  The subtraction of the ‘c’ from ‘rock’ could be because pronunciation, ease of spelling, or no reason at all.  The ‘octo’ part of the name is more interesting.  While there are many different pictures of octorok’s, many of them show a creature with four legs.  The prefix ‘octo’ means eight.  Since the octorok couldn’t have gotten its name for having eight legs it must have gotten it for its resemblance to an octopus.  </p>
<p>A Octorok looks very similar to an octopus but with a few exceptions.  According to the above photo the suction cups on a Octorok are on the top of their arms, not the bottom like an octopus.  They also have a proboscis looking mouth while the octopus has a beak.  Despite these and a few other differences they look very similar.  This similarity with the octopus must be the reason for the octorok’s name which means that octopuses (which I found out is the correct way of pluralizing octopus) exist in the Zelda universe.  It seems strange that, with octoroks all over the place in nearly every Zelda game, octopuses would be discovered and named first.  </p>
<p><a href="http://www.platformnation.com/wp-content/uploads/2012/01/120px-Octorok_Ocarina_of_Time.png"><img src="http://www.platformnation.com/wp-content/uploads/2012/01/120px-Octorok_Ocarina_of_Time.png" alt="" title="120px-Octorok_(Ocarina_of_Time)" width="120" height="160" class="aligncenter size-full wp-image-108075" /></a></p>
<p>Let&#8217;s return to the Octorok&#8217;s rock shooting ability.  There are a few reasons why they might have evolved that ability.  First and foremost would be hunting.  For octoroks that live on land, this ability would be great for hunting.  The Octorok&#8217;s narrow mouth means that their diet must be made up of small animals.  Their rocks could easily stun or kill small mammals or birds.  They would have to have great eyesight to be accurate.  Their cousins, the octopus, have great eyesight as well.  Another similarity to octorok, some species of octopuses use tools.  </p>
<p>Although the rock shooting ability is great for living on land, it would be far less effective for those that live in water.  Perhaps they come to the surface and hit birds with their rocks.</p>
<p>The last aspect of the Octorok I&#8217;ll discuss is their relationship with Link.  Why do octoroks attack Link?  It can&#8217;t be for food.  Their mouths are far too narrow to eat Link.  They could just run from Link, but they stubbornly stand their ground and attack. </p>
<p><a href="http://www.platformnation.com/wp-content/uploads/2012/01/150px-Octorok_Trophy_Super_Smash_Bros._Melee.jpg"><img src="http://www.platformnation.com/wp-content/uploads/2012/01/150px-Octorok_Trophy_Super_Smash_Bros._Melee.jpg" alt="" title="150px-Octorok_Trophy_(Super_Smash_Bros._Melee)" width="150" height="121" class="aligncenter size-full wp-image-108076" /></a></p>
<p>One option would be that they have young nearby.  Many animals will fiercely protect their babies.  This is a long shot though because what are the odds that every octorok you encounter would have just had babies.  </p>
<p>Another option is that they are protecting their territory.  A strike against this theory is that Octoroks don&#8217;t attack each other.  Why protect their territory from Link but not from other Octoroks?</p>
<p>The simplest idea is that it usually works at scaring off predators.  Octorok&#8217;s might be used to other animals and humans running away from their rock shooting.  Maybe they expect Link to run away and when he stands his ground they don&#8217;t have any other strategy.</p>
<p>There are many aspects of the Octorok I haven&#8217;t touched; their different colors, why some look extremely different from other, the fact that some shoot bombs instead of rocks, and more.  Hopefully though, you&#8217;ve learned something fun about a useless subject!  If you have any theories or suggestions for what to analyze next, leave a comment.</p>
<p>Source: <a href="http://zelda.wikia.com/wiki/Octorok">Zeldapedia</a></p>
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		<title>Nintendo Network Wants To Rival Xbox Live And PSN</title>
		<link>http://www.platformnation.com/2012/01/22/nintendo-network-wants-to-rival-xbox-live-and-psn/</link>
		<comments>http://www.platformnation.com/2012/01/22/nintendo-network-wants-to-rival-xbox-live-and-psn/#comments</comments>
		<pubDate>Sun, 22 Jan 2012 16:37:36 +0000</pubDate>
		<dc:creator>Mitchel Broussard (a long way down)</dc:creator>
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		<guid isPermaLink="false">http://www.platformnation.com/?p=107610</guid>
		<description><![CDATA[A few days ago a leaked image from a twitter user got a rumor shuffling around the internet that Nintendo plans on announcing a unified online service in preparation for the Wii U&#8217;s launch later this year. The box (pictured [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/2012/01/22/nintendo-network-wants-to-rival-xbox-live-and-psn/nintendo_network/" rel="attachment wp-att-107611"><img class="aligncenter size-large wp-image-107611" title="nintendo_network" src="http://www.platformnation.com/wp-content/uploads/2012/01/nintendo_network-525x393.jpg" alt="" width="525" height="393" /></a></p>
<p>A few days ago a <a title="NN" href="http://mynintendonews.com/2012/01/20/nintendo-is-preparing-nintendo-network/" target="_blank">leaked image</a> from a twitter user got a rumor shuffling around the internet that Nintendo plans on announcing a unified online service in preparation for the Wii U&#8217;s launch later this year. The box (pictured above) is for an upcoming 3DS Final Fantasy spin-off called <em>TheAtRhythm: Final Fantasy</em>, and clearly shows a new online-related logo in the top-right corner of the cover. But now, according to a Nintendo blogger, Nintendo Enthusiast, an anonymous source has confirmed the Network will rival the two current online console giants, Sony and Microsoft. Here&#8217;s the full quote, and remember to take all of this with a grain of salt:</p>
<blockquote><p>“A source that wished to remain anonymous has told us that Nintendo will launch a website accessible from any web browser that will handle configuration of your Nintendo Network account for use on the Wii U or 3DS. He also stated that Nintendo Network will include many new features that haven’t been used before by Nintendo. According to his accounts: Nintendo Network = Sony PSN = Xbox Live.”</p></blockquote>
<p>The 3DS brought Nintendo closer than ever to what they could do with online gaming, and I think that they would be absolutely bonkers if they didn&#8217;t realize that their online system needs a complete overhaul for their new home console. And I mean, c&#8217;mon, that silly little Wii U controller is perfect for popping up your friends list, the Wii U equivalent of an achievement roster, or checking on a digital online strategy guide while your game runs on the television. They <em>have</em> to see that, right?</p>
<p>Source: <a title="Wii U Online" href="http://mynintendonews.com/2012/01/21/nintendo-network-to-rival-xbox-live-and-psn/" target="_blank">mynintendonews.com</a></p>
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