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Alex Shaw / April 3, 2010 4:38 pm
How to start a podcast: Part 1.
We’re 150 and we thought rather than looking back on what we’ve done we’d give something back to you guys. This week we have on Rob Borges of Gamers With Jobs and Steve Ridley of Sanctuary 4 Gamers, two of the biggest independent podcasts on either side [...]
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Alex Shaw / March 12, 2010 10:42 am
True Achievements
This week we welcome Rich Stone, founder of www.trueachievements.com
For the uninitiated it’s a site that takes the 1000 point achievements of every existing Xbox 360 game and through the use of a clever metric and analasys of the achievements of its many thousand members works out what that achievement is really worth.
In other words [...]
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Alex Shaw / February 26, 2010 4:54 pm
Originality.
Having just finished the deeply derivitive Darksiders and the unequal sequel; Bioshock 2, Tony and I examine how important originality is in games, how it affects sales and after four decades of design, is there really anything genuinely novel in this medium.
Also in our sights; Aliens VS. Predator; Testement to incredible sales despite zero progression [...]
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Alex Shaw / January 29, 2010 5:37 pm
Why Don’t Square Remake Final Fantasy VII?
Having just completed FFXII, restarted VII and in anticipation of FFXIII we decided to pose the question to our community as to why Square Enix don’t cash in and make a contemporary version of Final Fantasy VII, one of the most beloved JRPG’s of all time for current gen [...]
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Alex Shaw / January 22, 2010 6:39 pm
A Question of Morality.
We’ve brought in Daniel Floyd once again, this time to discuss the topic of his latest animated lecture, based on an article by James Portnow on the challenge of designing games with ambiguous moral choice.
The situation so far has been Renegade/Paragon; being a total arsehole or a goody two-shoes and somewhere in-between [...]