Tag Archives | Master Chief

Destiny Manifested

Watching destiny play out is a terribly boring thing. It’s different from the inevitable or from the inexorable, though, based simply on the sheer scale or meaning of events. Inevitable is watching a college physics professor ace a high school algebra exam. Destiny is the professor designing a ship that saves humanity from extinction. Strangely, […]

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Revisitation Hours — Halo 4

The anticipation for Halo 5: Guardians is perhaps the highest it has been for any Halo game since Halo 2, a game we’ve previously discussed for both its influence and failings. That is probably what led to the slightly hesitant look towards Halo 3 and the protracted and expensive multimedia marketing for Halo 4. That, […]

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Heroic Contrast

Creating a hero is a tricky, subtle art. There are some ground rules that apply, though they’re more guidelines for generally creating friendly characters. For instance, don’t make them evil. That, in addition to making it very hard for them to be a protagonist, is just not very likable. Great starting point. It’s not, however, […]

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Halo 2 And The 10-Year Itch

There has been a lot of Halo in the air. It’s a bit like a roaming, free-floating sensation of Christmas jollies surrounding you, but it’s far more explosion-y. Halo: The Master Chief Collection is on the verge of release (it’s happening tomorrow), including a fresh launch trailer for the sizable aggregation. The reviews have already […]

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Put It All Back In Gone Home

Sometimes it’s the smallest thing that means the most. It’s a truth most often represented through clichés and parables, about the thought being what counts and David defeating Goliath. They’re all facets of the same gem, different faces to the singular Janus. The nuances change within this collection of rote notions (the devil, after all, […]

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