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	<title>Platform Nation &#187; Match</title>
	<atom:link href="http://www.platformnation.com/tag/match/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.platformnation.com</link>
	<description>United We Game!</description>
	<lastBuildDate>Thu, 09 Feb 2012 17:24:14 +0000</lastBuildDate>
	<language>en</language>
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		<copyright>Copyright © Platform Nation 2011 </copyright>
	<managingEditor>Steve@platformnation.com (Steve@platformnation.com)</managingEditor>
	<webMaster>Steve@platformnation.com (Steve@platformnation.com)</webMaster>
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	<ttl>1440</ttl>
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		<title>Platform Nation</title>
		<link>http://www.platformnation.com</link>
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	<itunes:subtitle></itunes:subtitle>
	<itunes:summary>Platform Nation is a collaboration of several gaming podcasts who decided it would be best for our gamers, the podcasters and the rest of the gaming community if they came together to share efforts. Together we have a larger voice in the community for the gamers that we strive to speak for. We share the same forums and for the most part, share the same listeners. After all, we are a community, not a network  Platform Nation, United We Game.</itunes:summary>
	<itunes:keywords>xbox, 360, playstation, ps3, movies, television, video, game</itunes:keywords>
	<itunes:category text="Games &#38; Hobbies" />
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Video Games" />
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	<itunes:category text="Technology" />
	<itunes:author>Steve@platformnation.com</itunes:author>
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		<itunes:name>Steve@platformnation.com</itunes:name>
		<itunes:email>Steve@platformnation.com</itunes:email>
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		<item>
		<title>Unlock A Character&#8217;s True Power With Persona 4: The Ultimate In Mayonaka Arena&#8217;s Comeback Mechanic</title>
		<link>http://www.platformnation.com/2011/12/03/unlock-a-characters-true-power-with-persona-4-the-ultimate-in-mayonaka-arenas-comeback-mechanic/</link>
		<comments>http://www.platformnation.com/2011/12/03/unlock-a-characters-true-power-with-persona-4-the-ultimate-in-mayonaka-arenas-comeback-mechanic/#comments</comments>
		<pubDate>Sat, 03 Dec 2011 16:30:10 +0000</pubDate>
		<dc:creator>Carlo Dela Cruz (ThePhantomnaut)</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[General Gaming]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Arcades]]></category>
		<category><![CDATA[Astral]]></category>
		<category><![CDATA[Consoles]]></category>
		<category><![CDATA[Elaboration]]></category>
		<category><![CDATA[Enemies]]></category>
		<category><![CDATA[Fighting Game]]></category>
		<category><![CDATA[Guilty Gear]]></category>
		<category><![CDATA[health]]></category>
		<category><![CDATA[Match]]></category>
		<category><![CDATA[Mechanic]]></category>
		<category><![CDATA[Meteor Strike]]></category>
		<category><![CDATA[Phase Space]]></category>
		<category><![CDATA[Protagonist]]></category>
		<category><![CDATA[Signature]]></category>
		<category><![CDATA[Swords]]></category>
		<category><![CDATA[True Power]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=104404</guid>
		<description><![CDATA[The upcoming Persona 4 fighting game wont be coming out until next year, but more details about the game have been revealed along the way, including the recent elaboration of the super move system. When a player is low on [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/2011/12/03/unlock-a-characters-true-power-with-persona-4-the-ultimate-in-mayonaka-arenas-comeback-mechanic/persona-4-ultimate-logo/" rel="attachment wp-att-104545"><img class="aligncenter size-large wp-image-104545" title="persona-4-ultimate-logo" src="http://www.platformnation.com/wp-content/uploads/2011/12/persona-4-ultimate-logo-525x295.jpg" alt="" width="525" height="295" /></a>The upcoming <em>Persona 4</em> fighting game wont be coming out until next year, but more details about the game have been revealed along the way, including the recent elaboration of the super move system.</p>
<p>When a player is low on health, a portrait of their character&#8217;s upper head pops in on-screen to indicate that they are in &#8220;Awakening Mode.&#8221; This phase gives the player additional space for their super meter which can be used for their signature final attack, similar to &#8220;Astral Finishes&#8221; in <em>BlazBlue</em> and &#8220;Instant Kills&#8221; in <em>Guilty Gear</em>. Examples include protagonist Yu Narukami and his Izanagi persona using their swords to do a cooperative strike on their enemies while Chie Santonaka can call out a meteor strike. While they are considered the ultimate super moves, it has not been revealed if it will follow Astral Finishes where it finishes the match or Instant Kills which only ends a round.</p>
<p><em>Persona 4: The Ultimate in Mayonaka Arena</em> is still set for a spring 2012 in arcades and summer 2012 on consoles.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>New Street Fighter IV Change Log Breaks Version 2012 Down</title>
		<link>http://www.platformnation.com/2011/12/01/new-street-fighter-iv-change-log-breaks-version-2012-down/</link>
		<comments>http://www.platformnation.com/2011/12/01/new-street-fighter-iv-change-log-breaks-version-2012-down/#comments</comments>
		<pubDate>Fri, 02 Dec 2011 00:17:03 +0000</pubDate>
		<dc:creator>Chad Bonin (Knux Five)</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Arcade Edition]]></category>
		<category><![CDATA[Arcade Scene]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Languages]]></category>
		<category><![CDATA[Layman]]></category>
		<category><![CDATA[Match]]></category>
		<category><![CDATA[Money]]></category>
		<category><![CDATA[New Street Fighter]]></category>
		<category><![CDATA[Playable Characters]]></category>
		<category><![CDATA[Substantial Additions]]></category>
		<category><![CDATA[Tweaks]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=104472</guid>
		<description><![CDATA[First, there was Street Fighter IV, and it was good. With new characters and rebalanced old ones, Super Street Fighter IV came. Adding four more characters and further rebalancing the old, Super Street Fighter IV Arcade Edition hit the arcade [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/2011/12/01/new-street-fighter-iv-change-log-breaks-version-2012-down/screen-capture-11-4/" rel="attachment wp-att-104473"><img class="aligncenter size-medium wp-image-104473" title="screen-capture-11" src="http://www.platformnation.com/wp-content/uploads/2011/12/screen-capture-11-300x146.png" alt="" width="300" height="146" /></a></p>
<p>First, there was <em>Street Fighter IV</em>, and it was good. With new characters and rebalanced old ones, <em>Super Street Fighter IV</em> came. Adding four more characters and further rebalancing the old, <em>Super Street Fighter IV Arcade Edition</em> hit the arcade scene, followed by a home console release. Each of these upgrades cost money, but had substantial additions even to a layman, namely new characters.</p>
<p><object width="560" height="315"><param name="movie" value="http://www.youtube.com/v/gjLalmAHK-o?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/gjLalmAHK-o?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Capcom&#8217;s being nice and benevolent this time. With no new characters to add (but a host of tweaks to implement to all 39 playable characters), <em>Super Street Fighter IV Arcade Edition Version 2012</em> will become downloadable on December 13th for console players (and soon after for PC). To prepare the tournament players for this change, Capcom has <a href="http://www.capcom-unity.com/gregaman/blog/2011/11/29/ssfiv:_arcade_edition_ver._2012_complete_change_log">uploaded</a> a full change list in multiple languages to their site. In addition, they&#8217;ve revealed a new trailer showcasing some of the changes, which will largely only be noticed by competitive players.</p>
<p>Of course, Hakan can now start the match oiled&#8230; which should completely change the game for everyone.</p>
<p>Source: Capcom</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Street Fighter X Tekken Short Film Announcement Video</title>
		<link>http://www.platformnation.com/2011/11/23/street-fighter-x-tekken-short-film-announcement-video/</link>
		<comments>http://www.platformnation.com/2011/11/23/street-fighter-x-tekken-short-film-announcement-video/#comments</comments>
		<pubDate>Wed, 23 Nov 2011 15:30:17 +0000</pubDate>
		<dc:creator>Scott diMonda (WCC5723)</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Additions]]></category>
		<category><![CDATA[Battle Mode]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Character Line]]></category>
		<category><![CDATA[Conjunction]]></category>
		<category><![CDATA[Feature List]]></category>
		<category><![CDATA[Fighting Game]]></category>
		<category><![CDATA[Franchise]]></category>
		<category><![CDATA[Functionality]]></category>
		<category><![CDATA[Game History]]></category>
		<category><![CDATA[Gem System]]></category>
		<category><![CDATA[Line Ups]]></category>
		<category><![CDATA[Match]]></category>
		<category><![CDATA[Pound Company]]></category>
		<category><![CDATA[Short Film]]></category>
		<category><![CDATA[Street Fighter X]]></category>
		<category><![CDATA[Tag Battle]]></category>
		<category><![CDATA[Tag Team]]></category>
		<category><![CDATA[Thousand Pounds]]></category>
		<category><![CDATA[Ups]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=103748</guid>
		<description><![CDATA[The Street Fighter and Tekken series will finally become a reality March 6 2012 with the release of Street Fighter X Tekken, and what a better way to pass some time than with the Street Fighter X Tekken Announcement video. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/wp-content/uploads/2011/11/sfx3logo21.jpg"><img src="http://www.platformnation.com/wp-content/uploads/2011/11/sfx3logo21-525x272.jpg" alt="" title="sfx3logo21" width="525" height="272" class="aligncenter size-large wp-image-103749" /></a></p>
<p>The Street Fighter and Tekken series will finally become a reality March 6 2012 with the release of Street Fighter X Tekken, and what a better way to pass some time than with the Street Fighter X Tekken Announcement video.  Take a look below as the <a href="http://www.youtube.com/redirect?q=http%3A%2F%2Fwww.facebook.com%2FThousandPoundsActionCompany&#038;session_token=SpShPPuVjYeqWdboF4sbAvguVnx8MTMyMjE0MTUwM0AxMzIyMDU1MTAz" target="_blank">Thousand Pounds Action company</a> has created this video, filmed on location outside the Los Angeles set of the TV commercial for Street Fighter X Tekken. The Thousand Pound company is the team behind Real Life Ultra Combos and Street Fighter: Beginnings End.</p>
<p>About Street Fighter X Tekken:</p>
<blockquote><p>The long awaited dream match up between the two leaders in the fighting genre becomes a reality.  Created in Capcom’s signature 2D style, Street Fighter X Tekken (pronounced Street Fighter “Cross” Tekken) delivers the ultimate tag team match up featuring 20 characters from each franchise, delivering one of the most robust character line ups in fighting game history.  With the new gameplay additions of the Super Charge system, as well as character specific Combination Attacks, the acclaimed fighting engine from Street Fighter IV has been refined to suit the needs of both Street Fighter and Tekken players alike.  Two new online modes, Tag Battle Mode and Online Training Mode, have been added to the already stellar online feature list included in Super Street Fighter IV, giving Street Fighter X Tekken the most robust online functionality of any fighting game released to date.  Also, for those who wish to customize their experience further, an optional Gem system has been introduced, allowing players to equip items to help pull of more difficult combos or other gameplay assists, adding a new collectible and strategic element to the game.</p></blockquote>
<p><object style="height: 390px; width: 640px"><param name="movie" value="http://www.youtube.com/v/1xZUG7b7UHk?version=3&#038;feature=player_detailpage"><param name="allowFullScreen" value="true"><param name="allowScriptAccess" value="always"><embed src="http://www.youtube.com/v/1xZUG7b7UHk?version=3&#038;feature=player_detailpage" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="360"></object></p>
<p>The short film from Thousand Pounds Action Company is due to be released in conjunction with the game in March, so keep your eyes open for further information.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>Online Features Detailed For Console Version Of The King Of Fighters XIII</title>
		<link>http://www.platformnation.com/2011/11/14/online-features-detailed-for-console-version-of-the-king-of-fighters-xiii/</link>
		<comments>http://www.platformnation.com/2011/11/14/online-features-detailed-for-console-version-of-the-king-of-fighters-xiii/#comments</comments>
		<pubDate>Mon, 14 Nov 2011 14:45:09 +0000</pubDate>
		<dc:creator>Carlo Dela Cruz (ThePhantomnaut)</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Capabilities]]></category>
		<category><![CDATA[Frame By Frame]]></category>
		<category><![CDATA[Game Frame]]></category>
		<category><![CDATA[Heads Up Display]]></category>
		<category><![CDATA[Input Data]]></category>
		<category><![CDATA[king of fighters]]></category>
		<category><![CDATA[King Of Fighters Xii]]></category>
		<category><![CDATA[leaderboard]]></category>
		<category><![CDATA[Match]]></category>
		<category><![CDATA[Mistake]]></category>
		<category><![CDATA[Modes]]></category>
		<category><![CDATA[Network Mode]]></category>
		<category><![CDATA[Network Speed]]></category>
		<category><![CDATA[Opponents]]></category>
		<category><![CDATA[Replay]]></category>
		<category><![CDATA[Replays]]></category>
		<category><![CDATA[Search Options]]></category>
		<category><![CDATA[Slow Motion]]></category>
		<category><![CDATA[Speed Filter]]></category>
		<category><![CDATA[Translation]]></category>
		<category><![CDATA[Worthwhile Info]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=103077</guid>
		<description><![CDATA[The King of Fighters XIII is coming out real soon, and SNK Playmore details its most important feature in the console version, which is the online mode and capabilities. MMCafe released a translation of what SNK Playmore posted on their [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/2011/09/08/atlus-shows-what-the-king-of-fighters-xiiis-newest-characters-are-capable-of/kof13logo/" rel="attachment wp-att-96627"><img class="aligncenter size-full wp-image-96627" title="kof13logo" src="http://www.platformnation.com/wp-content/uploads/2011/09/kof13logo.jpg" alt="" width="500" height="273" /></a><em>The King of Fighters XII</em>I is coming out real soon, and SNK Playmore details its most important feature in the console version, which is the online mode and capabilities.</p>
<p><a href="http://www.mmcafe.com/">MMCafe</a> released a translation of what SNK Playmore posted on their <a href="http://game.snkplaymore.co.jp/official/kof-xiii/blog/archives/2011/11/post_50.html">official blog</a> detailing what you can look forward to playing online.</p>
<p><object width="560" height="315" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/zK9074nfqKc?version=3&amp;hl=en_US&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed width="560" height="315" type="application/x-shockwave-flash" src="http://www.youtube.com/v/zK9074nfqKc?version=3&amp;hl=en_US&amp;rel=0" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<p>The main modes for the online includes both ranked and player matches, with quick and custom searching.  For the replay system, there is the option to toggle attack and input data, heads-up-display, and even slow down the game frame by frame. You can also save your replays to the main menu from personal or top 100 leaderboard matches.</p>
<p>Here is the actual translation supplied by MMCafe:</p>
<blockquote><p>SNKP made their weekly blog update. This week, it&#8217;s about the network but there&#8217;s not much worthwhile info except that you can go frame by frame in replay. Hopefully it&#8217;s frame-by-frame in 60fps. Interestingly, there&#8217;s no mention of a slow-motion option in the blog, but the sample video shows it. Hopefully the blog&#8217;s staff didn&#8217;t mistake the two terms (frame-by-frame and slow motion).</p>
<p>Also, they&#8217;re out of things to talk about and they&#8217;re wondering what to write about in the next update. Here&#8217;s a quick summary.</p>
<ul>
<li>Network mode roughly has two options, &#8220;Ranked Match&#8221; and &#8220;Player Match&#8221;. Ranking Match allows you to play with a determined set of rules and your winning results will reflect on your ranking. Player Match on the other hand has no effect on ranking but lets you customize the rules up to a certain level.</li>
<li>You can search for opponents by &#8220;Quick Matching&#8221; or &#8220;Customized Matching&#8221;. You can set various search options when using Customized Matching. Like for instance, you can filter network speed by four levels/bars. The search options are somewhat different between Ranked and Custom matches. Also, you can set a region filter as well as a network speed filter when you&#8217;re hosting.</li>
<li>As a network-mode-only feature, you can save replays. You can also upload replays, but only in Ranked Match and if you&#8217;re in the monthly 100s.</li>
<li>Your saved replays can be viewed from the Replay Mode in the main menu. You can also download replays from the rankings and use them for studying. You can display/hide the meters, attack data, command data, jump through rounds, pause, and go frame-by-frame.</li>
</ul>
</blockquote>
<div><em>The King of Fighters XIII</em> will be arriving next week on Nov. 22, 2011 for both Xbox 360 and PlayStation 3 with newly added characters and stat changes!</div>
<div>Source: <a href="http://iplaywinner.com/news/2011/11/10/kofxiii-blog-post-details-replay-mode-and-online-play-featur.html">iPlayWinner</a></div>
]]></content:encoded>
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		<item>
		<title>UFC Undisputed 3 Picks Cain Velasquez To Beat Junior Dos Santos</title>
		<link>http://www.platformnation.com/2011/11/09/ufc-undisputed-3-picks-cain-velasquez-to-beat-junior-dos-santos/</link>
		<comments>http://www.platformnation.com/2011/11/09/ufc-undisputed-3-picks-cain-velasquez-to-beat-junior-dos-santos/#comments</comments>
		<pubDate>Wed, 09 Nov 2011 19:55:04 +0000</pubDate>
		<dc:creator>Steven Artlip (Steve519)</dc:creator>
				<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Attempt]]></category>
		<category><![CDATA[Attributes]]></category>
		<category><![CDATA[Cain]]></category>
		<category><![CDATA[Dos]]></category>
		<category><![CDATA[Dos Santos]]></category>
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		<category><![CDATA[World Champion]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=102921</guid>
		<description><![CDATA[There is a huge fight that is happening this weekend in the MMA world. Current UFC Heavyweight Champion, Cain Velasquez, will be defending his belt against one of the hardest strikers in MMA, Junior Dos Santos. The team over at [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/2011/11/09/ufc-undisputed-3-picks-cain-velasquez-to-beat-junior-dos-santos/ufc-undisputed-3-cain-velasquez-vs-junior-dos-santos-youtube/" rel="attachment wp-att-102922"><img src="http://www.platformnation.com/wp-content/uploads/2011/11/UFC-Undisputed-3-Cain-Velasquez-vs-Junior-Dos-Santos-YouTube-525x290.jpg" alt="" title="UFC Undisputed 3 - Cain Velasquez vs Junior Dos Santos - YouTube" width="525" height="290" class="aligncenter size-large wp-image-102922" /></a></p>
<p>There is a huge fight that is happening this weekend in the MMA world.  Current UFC Heavyweight Champion, Cain Velasquez, will be defending his belt against one of the hardest strikers in MMA, Junior Dos Santos.  The team over at THQ released this video today showing what their game had forecasted in this epic battle, one that I might remind you, is free this Saturday on FOX.  While I also see Cain Velasquez coming out on top of Junior Dos Santos, I just can not see the fight happening this way at all.  Junior going in for takedowns again Velasquez?  And getting one?  I&#8217;ve tried in the past to sim matches together on UFC Undisputed, and I&#8217;m not going to lie, it doesn&#8217;t work.  The game sims matches as just two regular fighters with different traits, it does not however, take these fighters actual fighting styles or real traits and sim them together.  If you watch MMA, you would know what I&#8217;m talking about it.  I&#8217;ve simulated a match with Rampage Jackson, someone who would never go for takedowns, attempt to do them again and again.  Undisputed might score or rate the fighters attributes, but it just doesn&#8217;t seem to get how each of the fighters would really play out the match.  Anyways, enough about that, it&#8217;s just a pet peeve of mine.  Here is the video for you to enjoy, the game does look great and I can&#8217;t wait to get my hands on it early next year.</p>
<p><iframe width="600" height="335" src="http://www.youtube.com/embed/Mx0hRxGJN04" frameborder="0" allowfullscreen></iframe></p>
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		<title>Modern Warfare 3 New Modes &amp; Match Customization Trailer</title>
		<link>http://www.platformnation.com/2011/11/01/modern-warfare-3-new-modes-match-customization-trailer/</link>
		<comments>http://www.platformnation.com/2011/11/01/modern-warfare-3-new-modes-match-customization-trailer/#comments</comments>
		<pubDate>Tue, 01 Nov 2011 18:01:00 +0000</pubDate>
		<dc:creator>Scott diMonda (WCC5723)</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Call Of Duty Modern Warfare]]></category>
		<category><![CDATA[Fans]]></category>
		<category><![CDATA[Match]]></category>
		<category><![CDATA[Modes]]></category>
		<category><![CDATA[Spirit]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=102127</guid>
		<description><![CDATA[One more week Call of Duty: Modern Warfare 3 fans and we will finally be able to get our hands on the most anticipated Call of Duty to date. In the spirit of the release, we have a new trailer [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/wp-content/uploads/2011/11/25.jpg"><img src="http://www.platformnation.com/wp-content/uploads/2011/11/25-525x220.jpg" alt="" title="25" width="525" height="220" class="aligncenter size-large wp-image-102128" /></a></p>
<p>One more week Call of Duty: Modern Warfare 3 fans and we will finally be able to get our hands on the most anticipated Call of Duty to date.  In the spirit of the release, we have a new trailer that gives us a look at the new modes and match customization right here for you to take a look at.</p>
<p>Without further ado here is the trailer you came here for:</p>
<p><object style="height: 390px; width: 640px"><param name="movie" value="http://www.youtube.com/v/jRA0cjr02OA?version=3&#038;feature=player_detailpage"><param name="allowFullScreen" value="true"><param name="allowScriptAccess" value="always"><embed src="http://www.youtube.com/v/jRA0cjr02OA?version=3&#038;feature=player_detailpage" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="360"></object></p>
<p>Call of Duty: Modern Warfare 3 releases November 8th, 2011.</p>
<p>Pre-order your copy right now by clicking on your console of choice below!</p>
<p><a href="http://www.amazon.com/Call-Duty-Modern-Warfare-Xbox-360/dp/B00503E8S2%3FSubscriptionId%3DAKIAJWEZDQVRZH2FW4DA%26tag%3Dplatfnatio-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB00503E8S2"><img src="http://ecx.images-amazon.com/images/I/51fgVzD153L._SL160_.jpg" alt="" /></a><a href="http://www.amazon.com/Call-Duty-Modern-Warfare-3-Playstation/dp/B00503E9FY%3FSubscriptionId%3DAKIAJWEZDQVRZH2FW4DA%26tag%3Dplatfnatio-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB00503E9FY"><img src="http://ecx.images-amazon.com/images/I/41%2B2eCrdVWL._SL160_.jpg" alt="" /></a><a href="http://www.amazon.com/Call-Duty-Modern-Warfare-3-Pc/dp/B00503EAG2%3FSubscriptionId%3DAKIAJWEZDQVRZH2FW4DA%26tag%3Dplatfnatio-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB00503EAG2"><img src="http://ecx.images-amazon.com/images/I/51goU-rL%2BBL._SL160_.jpg" alt="" /></a></p>
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		<title>Twister Mania Coming To Xbox 360 Kinect November 1, 2011</title>
		<link>http://www.platformnation.com/2011/10/14/twister-mania-coming-to-xbox-360-kinect-november-1-2011/</link>
		<comments>http://www.platformnation.com/2011/10/14/twister-mania-coming-to-xbox-360-kinect-november-1-2011/#comments</comments>
		<pubDate>Fri, 14 Oct 2011 07:32:44 +0000</pubDate>
		<dc:creator>Chris Forbis (MensaDad)</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[press]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Board Game]]></category>
		<category><![CDATA[Body Shape]]></category>
		<category><![CDATA[Clock]]></category>
		<category><![CDATA[Crazy Shapes]]></category>
		<category><![CDATA[Desc]]></category>
		<category><![CDATA[Digital Generation]]></category>
		<category><![CDATA[Fast Paced Game]]></category>
		<category><![CDATA[Friends And Family]]></category>
		<category><![CDATA[Fun With Friends]]></category>
		<category><![CDATA[Game Modes]]></category>
		<category><![CDATA[Game Piece]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[Hilarity]]></category>
		<category><![CDATA[Knock Down]]></category>
		<category><![CDATA[Match]]></category>
		<category><![CDATA[November 1]]></category>
		<category><![CDATA[Opponent]]></category>
		<category><![CDATA[Silhouette]]></category>
		<category><![CDATA[Themes]]></category>
		<category><![CDATA[Twister]]></category>
		<category><![CDATA[Twister Game]]></category>
		<category><![CDATA[Variations]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=100307</guid>
		<description><![CDATA[This is not your daddy&#8217;s Twister.  No mat or spinner; instead, you are trying to match your body to a shape cut out of a wall headed toward you on the screen. Twister Mania is an extremely fun filled game [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/wp-content/uploads/2011/10/Twister-Mania-Kinect-Boxshot_FINAL-APPROVED.jpg"><img class="alignright size-large wp-image-100310" title="Twister Mania Kinect Boxshot_FINAL APPROVED" src="http://www.platformnation.com/wp-content/uploads/2011/10/Twister-Mania-Kinect-Boxshot_FINAL-APPROVED-373x525.jpg" alt="" width="261" height="368" /></a></p>
<p>This is not your daddy&#8217;s Twister.  No mat or spinner; instead, you are trying to match your body to a shape cut out of a wall headed toward you on the screen.</p>
<blockquote><p>Twister Mania is an extremely fun filled game that combines the colorful, expressive and cooperative gameplay of the iconic Twister® board game with modern updates and added hilarity for the digital generation. Just as you are the game piece for Twister®, you are now the controller in Twister™ Mania! Twist into fun with friends and family in this light-hearted, fast paced game that supports up to eight players with deep gameplay across three game modes offering 16 variations and over 1,800 shapes to play! Don’t hold back as you move your body to match your opponent’s silhouette, knock down blocks against the clock and fill in thousands of crazy shapes of all sizes and themes!</p></blockquote>
<p>Twister Mania will be available November 1, 2011 and will retail for $49.99.  Kinect is required, and not included.</p>
<p>Check out the screenshots in the gallery below.</p>

<a href='http://www.platformnation.com/2011/10/14/twister-mania-coming-to-xbox-360-kinect-november-1-2011/twistermania_screen07/' title='TwisterMania_Screen07'><img width="100" height="100" src="http://www.platformnation.com/wp-content/uploads/2011/10/TwisterMania_Screen07-100x100.jpg" class="attachment-thumbnail" alt="TwisterMania_Screen07" title="TwisterMania_Screen07" /></a>
<a href='http://www.platformnation.com/2011/10/14/twister-mania-coming-to-xbox-360-kinect-november-1-2011/twistermania_screen06/' title='TwisterMania_Screen06'><img width="100" height="100" src="http://www.platformnation.com/wp-content/uploads/2011/10/TwisterMania_Screen06-100x100.jpg" class="attachment-thumbnail" alt="TwisterMania_Screen06" title="TwisterMania_Screen06" /></a>
<a href='http://www.platformnation.com/2011/10/14/twister-mania-coming-to-xbox-360-kinect-november-1-2011/twistermania_screen05/' title='TwisterMania_Screen05'><img width="100" height="100" src="http://www.platformnation.com/wp-content/uploads/2011/10/TwisterMania_Screen05-100x100.jpg" class="attachment-thumbnail" alt="TwisterMania_Screen05" title="TwisterMania_Screen05" /></a>
<a href='http://www.platformnation.com/2011/10/14/twister-mania-coming-to-xbox-360-kinect-november-1-2011/twistermania_screen04/' title='TwisterMania_Screen04'><img width="100" height="100" src="http://www.platformnation.com/wp-content/uploads/2011/10/TwisterMania_Screen04-100x100.jpg" class="attachment-thumbnail" alt="TwisterMania_Screen04" title="TwisterMania_Screen04" /></a>
<a href='http://www.platformnation.com/2011/10/14/twister-mania-coming-to-xbox-360-kinect-november-1-2011/twistermania_screen03/' title='TwisterMania_Screen03'><img width="100" height="100" src="http://www.platformnation.com/wp-content/uploads/2011/10/TwisterMania_Screen03-100x100.jpg" class="attachment-thumbnail" alt="TwisterMania_Screen03" title="TwisterMania_Screen03" /></a>
<a href='http://www.platformnation.com/2011/10/14/twister-mania-coming-to-xbox-360-kinect-november-1-2011/twistermania_screen02/' title='TwisterMania_Screen02'><img width="100" height="100" src="http://www.platformnation.com/wp-content/uploads/2011/10/TwisterMania_Screen02-100x100.jpg" class="attachment-thumbnail" alt="TwisterMania_Screen02" title="TwisterMania_Screen02" /></a>
<a href='http://www.platformnation.com/2011/10/14/twister-mania-coming-to-xbox-360-kinect-november-1-2011/twistermania_screen01/' title='TwisterMania_Screen01'><img width="100" height="100" src="http://www.platformnation.com/wp-content/uploads/2011/10/TwisterMania_Screen01-100x100.jpg" class="attachment-thumbnail" alt="TwisterMania_Screen01" title="TwisterMania_Screen01" /></a>
<a href='http://www.platformnation.com/2011/10/14/twister-mania-coming-to-xbox-360-kinect-november-1-2011/twister-mania-kinect-boxshot_final-approved/' title='Twister Mania Kinect Boxshot_FINAL APPROVED'><img width="100" height="100" src="http://www.platformnation.com/wp-content/uploads/2011/10/Twister-Mania-Kinect-Boxshot_FINAL-APPROVED-100x100.jpg" class="attachment-thumbnail" alt="Twister Mania Kinect Boxshot_FINAL APPROVED" title="Twister Mania Kinect Boxshot_FINAL APPROVED" /></a>

]]></content:encoded>
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		<title>A Quick Look At The King Of Fighters XIII&#8217;s In-Game Modes</title>
		<link>http://www.platformnation.com/2011/09/23/a-quick-look-at-the-king-of-fighters-xiiis-in-game-modes/</link>
		<comments>http://www.platformnation.com/2011/09/23/a-quick-look-at-the-king-of-fighters-xiiis-in-game-modes/#comments</comments>
		<pubDate>Fri, 23 Sep 2011 13:30:38 +0000</pubDate>
		<dc:creator>Carlo Dela Cruz (ThePhantomnaut)</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Colors]]></category>
		<category><![CDATA[Costumes]]></category>
		<category><![CDATA[customize]]></category>
		<category><![CDATA[Fighting Games]]></category>
		<category><![CDATA[Game Modes]]></category>
		<category><![CDATA[king of fighters]]></category>
		<category><![CDATA[King Of Fighters Series]]></category>
		<category><![CDATA[Liking]]></category>
		<category><![CDATA[Match]]></category>
		<category><![CDATA[Play Time]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[Replay]]></category>
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		<guid isPermaLink="false">http://www.platformnation.com/?p=98441</guid>
		<description><![CDATA[The upcoming entry to The King of Fighters series is making use of console modes including the replay system that wants players to do well if they want to share with the world. The King of Fighters XIII utilizing a [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-96627" style="border-style: initial; border-color: initial;" title="kof13logo" src="http://www.platformnation.com/wp-content/uploads/2011/09/kof13logo.jpg" alt="" width="500" height="273" /></p>
<p>The upcoming entry to <em>The King of Fighters</em> series is making use of console modes including the replay system that wants players to do well if they want to share with the world.</p>
<p><em>The King of Fighters XIII</em> utilizing a replay system where if a player succeeds in meeting particular conditions during a ranked match, they are able to upload the replay. No further info on how the system works has been released. There are also player matches for those who want to practice with friends.</p>
<p>Another special feature is the color edit mode where players can customize a character&#8217;s colors to their liking. They can unlock future costumes as time passes.</p>
<p>Similar to other fighting games is a data system where players can check their total play time and their preferred characters.</p>
<p><em>The King of Fighters XIII</em> will be coming on Oct. 25 for both Xbox 360 and PlayStation 3.</p>
<p>Source: <a href="http://www.siliconera.com/2011/09/22/the-king-of-fighters-xiii-shares-rank-match-replays-with-the-world-if-youre-good-enough/">Siliconera</a></p>
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		<title>A Song Of Ice And Fire Game Almost Made By Bethesda</title>
		<link>http://www.platformnation.com/2011/09/18/a-song-of-ice-and-fire-game-almost-made-by-bethesda/</link>
		<comments>http://www.platformnation.com/2011/09/18/a-song-of-ice-and-fire-game-almost-made-by-bethesda/#comments</comments>
		<pubDate>Sun, 18 Sep 2011 14:36:39 +0000</pubDate>
		<dc:creator>Mitchel Broussard (a long way down)</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[General Gaming]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Bethesda Softworks]]></category>
		<category><![CDATA[Conversation With George]]></category>
		<category><![CDATA[Elder Scrolls V]]></category>
		<category><![CDATA[Epic Fantasy Novels]]></category>
		<category><![CDATA[Executive Producer]]></category>
		<category><![CDATA[Fallout 3]]></category>
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		<category><![CDATA[Game Of Thrones]]></category>
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		<category><![CDATA[Song Of Ice And Fire]]></category>
		<category><![CDATA[Westeros]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=97671</guid>
		<description><![CDATA[Hmm. Actually that makes total sense. Bethesda Softworks, maestros behind Fallout 3 and the Elder Scrolls games, apparently came this close to adapting George R.R. Martin&#8217;s epic fantasy novels of epicness into a series of video games. Todd Howard (Executive [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.platformnation.com/2011/09/18/a-song-of-ice-and-fire-game-almost-made-by-bethesda/game-of-thrones-season-2-daenerys-dragon/" rel="attachment wp-att-97676"><img class="aligncenter size-full wp-image-97676" title="game-of-thrones-season-2-daenerys-dragon" src="http://www.platformnation.com/wp-content/uploads/2011/09/game-of-thrones-season-2-daenerys-dragon.jpg" alt="" width="500" height="250" /></a></p>
<p>Hmm. Actually that makes total sense. Bethesda Softworks, maestros behind <em>Fallout 3</em> and the <em>Elder Scrolls</em> games, apparently came <em>this</em> close to adapting George R.R. Martin&#8217;s epic fantasy novels of epicness into a series of video games. Todd Howard (Executive Producer of the company&#8217;s upcoming game, <em>The Elder Scrolls V: Skyrim</em>) talked with <a title="GOT" href="http://www.egmnow.com/articles/news/bethesdas-todd-howard-on-turning-down-a-chance-to-make-a-song-of-fire-and-ice-titles/" target="_blank">EGM.com</a> and gave them the reasons why the studio passed on the opportunity:</p>
<blockquote><p>&#8220;We wanted to do our own world. That’s where we wanted to put our time into. Before we were even making <em>Skyrim</em>, there was a conversation with George R.R. Martin’s people. They thought it would be a good match—and so did we, actually—but then we thought about if that was where we wanted to spend our time. It was tempting, though.&#8221;</p></blockquote>
<p>Listen, I&#8217;m no huge <em>Elder Scrolls</em> fan (even though <em>Skyrim</em> gets cooler and cooler with each trailer) and I&#8217;m only just starting out on <em>The Song of Ice and Fire</em> books before I watch the much-touted HBO series, but I can still grasp at how utterly <em>cool</em> a game this would have been. And with said HBO show garnering the series such attention in both mediums, this would have been the perfect year for one. But, hey, silver lining: <em>Game of Thrones</em> uber-fans will be able to witness the history of Westeros in RTS form later this month when Focus Home Interactive releases <a title="IGN" href="http://pc.ign.com/objects/081/081104.html" target="_blank"><em>Game of Thrones: Genesis</em></a>. See? Not a total loss.</p>
<p>Source: <a title="GOT" href="http://www.egmnow.com/articles/news/bethesdas-todd-howard-on-turning-down-a-chance-to-make-a-song-of-fire-and-ice-titles/" target="_blank">EGM.com</a> and <a title="ign" href="http://pc.ign.com/objects/081/081104.html" target="_blank">IGN.com</a></p>
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		<title>UFC Undisputed 3 Full Gameplay Video</title>
		<link>http://www.platformnation.com/2011/09/17/ufc-undisputed-3-full-gameplay-video/</link>
		<comments>http://www.platformnation.com/2011/09/17/ufc-undisputed-3-full-gameplay-video/#comments</comments>
		<pubDate>Sun, 18 Sep 2011 00:05:15 +0000</pubDate>
		<dc:creator>Steven Artlip (Steve519)</dc:creator>
				<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Bendo]]></category>
		<category><![CDATA[Benson]]></category>
		<category><![CDATA[Cerrone]]></category>
		<category><![CDATA[Developers]]></category>
		<category><![CDATA[Ground Attack]]></category>
		<category><![CDATA[Match]]></category>
		<category><![CDATA[Thq]]></category>
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		<category><![CDATA[Video Free]]></category>
		<category><![CDATA[Video Guys]]></category>

		<guid isPermaLink="false">http://www.platformnation.com/?p=97664</guid>
		<description><![CDATA[We have a great video for you guys today where you can see a full match on THQ&#8217;s upcoming UFC Undisputed 3. The match has Donald “Cowboy” Cerrone vs Benson “Bendo” Henderson as they compete in a ground attack oriented [...]]]></description>
			<content:encoded><![CDATA[<p>We have a great video for you guys today where you can see a full match on THQ&#8217;s upcoming <a href="http://www.amazon.com/UFC-Undisputed-3-Playstation/dp/B0053BSOD6%3FSubscriptionId%3DAKIAJWEZDQVRZH2FW4DA%26tag%3Dplatfnatio-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB0053BSOD6">UFC Undisputed 3</a>.  The match has Donald “Cowboy” Cerrone vs Benson “Bendo” Henderson as they compete in a ground attack oriented match.  The video also features a couple of the developers as they point out many of the changes that are coming our way in <a href="http://www.amazon.com/UFC-Undisputed-3-Playstation/dp/B0053BSOD6%3FSubscriptionId%3DAKIAJWEZDQVRZH2FW4DA%26tag%3Dplatfnatio-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB0053BSOD6">UFC Undisputed 3</a>.</p>
<p><iframe width="600" height="335" src="http://www.youtube.com/embed/vD1GkSoBIlY" frameborder="0" allowfullscreen></iframe></p>
<p>Enjoy the video and feel free to leave your comments below.</p>
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