What makes children’s folklore have real sticking power is a fine blend of whimsy and an unexpected darkness. “Jack and the Beanstalk,” for example, features beans that grow a humongous beanstalk into the sky where a hidden floating castle awaits (whimsy) only to find that a giant lives there, one who wants to grind human […]
Tag Archives | Platformer
To be perfectly honest, I didn’t finish the new PAX demo for Contrast. I tried my damnedest, but I ran out of time, my 30-minute demo butting up against other appointments where Compulsion Games had their one private station set up behind a banner and some “please no one come back here” hopefulness. It’s mostly […]
Pikmin 3, Brothers, Dream Team and Ibb & Obb have the Pack thinking in pairs this week.
I’ve never experienced quite an equivocal exchange of commitment. From every front, I’m required to put in and stick with as much as I’m getting back, whether I want it or not. Rogue Legacy is such an immensely refreshing change from games that are fine with the occasional half-assedness from you. Instead, it adheres to […]
Maybe it’s something you never thought about, but it’s something that definitely affects you. Every time you pick up a controller or sit down at your computer’s keyboard and mouse, these decisions affect the way you think about, perceive, and, perhaps most importantly, interact with a game. It’s the interaction design, the way you take […]