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Tag Archives | Rubble

Player Agency: Narrative Versus Personal

Player choice has actually been a fairly large trend this year. In fact, I wanted to make this a Year In Review post, but there is one particular aspect of player-driven narratives that I want to talk about over the general, emerging trend of growing controller-side agency. There has been a whole host of games [...]

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The End of the World

It’s the end of the world as we know it. And I feel fine. Six billion voices cry out as fire engulfs the ground beneath them. Tormented lives are silenced, the crying couples watch as the walls crumble, the blind men panic and listen to the world’s decay into darkness. Fading away, life loses its [...]

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